AuthorTopic: [WIP] Character Sprites and platformer tiles  (Read 8134 times)

Offline Royale

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[WIP] Character Sprites and platformer tiles

on: August 20, 2015, 01:31:56 am
Working on a game, and I finally settled on an artstyle for the character sprites. Pretty much only I have seen them so I want to see what other people think of them, before I go further.


Most of the animations are a little stiff on purpose, because I want you to be able to attack while doing anything, so I can just replace the top half with the punching animation during running/jumping etc.

     Idle          Run         Jump 
  (it's going to be a ranged attack with like fist hadoukens or something)
 Attack Idle  Attack

Charge Attack

Antagonist Ide

Transform [Incomplete]

Foreground Tiles [Incomplete]
 
Background Tiles

Sort of Mockup

I don't really like the tiles, and that's mostly what I'm posting here for, I've never really done tiles before.

But really any suggestions are welcome for anything I post here.

Edit: Forgot to mention, a lot of the colors I've used on the animations are taken from a piece by 1up over at pixeljoint, which was my original inspiration for the style of art.
Link to the piece the colors are from: http://pixeljoint.com/pixelart/84512.htm


Edit: New stuff




« Last Edit: October 12, 2015, 10:39:19 pm by Royale »

Offline Odorias

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Re: [WIP] Character Sprites and platformer tiles

Reply #1 on: August 21, 2015, 06:07:23 pm
Very nice style! Do you have a way to follow your progress? Facebook? Twitter?

Offline RedSuinit

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Re: [WIP] Character Sprites and platformer tiles

Reply #2 on: August 21, 2015, 07:03:17 pm
I love your style, This is the kind of look I want for the game I am working on now, I just don't have the skills, haha.

Offline Vagrant

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Re: [WIP] Character Sprites and platformer tiles

Reply #3 on: August 21, 2015, 07:19:21 pm
Lovely character style, although the tilework needs that much love too. Don't neglect them.

I did play with the sprites though. It was mostly style refining, more recognizable clusters like the old man's beard and brows, buff man's chest and nose, main character's hair rendition, and highlight tweakings on him and her, among others:

« Last Edit: August 21, 2015, 07:21:50 pm by Vagrant »

Offline RedSuinit

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Re: [WIP] Character Sprites and platformer tiles

Reply #4 on: August 21, 2015, 08:45:00 pm
Your muscle guy looks like he has boobs. I think you increased the chest size too much. To be honest, outside of the highlight adjustments, I like the originals better than your edit.

Offline Royale

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Re: [WIP] Character Sprites and platformer tiles

Reply #5 on: August 22, 2015, 10:59:37 am
Lovely character style, although the tilework needs that much love too. Don't neglect them.

I did play with the sprites though. It was mostly style refining, more recognizable clusters like the old man's beard and brows, buff man's chest and nose, main character's hair rendition, and highlight tweakings on him and her, among others:


Thank you for that edit! The old man's beard looks much nicer, and I like what you've done with the nose as well. Also the highlights on the hair of the other characters looks really nice too. I do need to work  on adding highlights like that. So thank you.
Very nice style! Do you have a way to follow your progress? Facebook? Twitter?

Thanks! I will be posting my progress here when I have WiFi access.

I hardly post anything anywhere though.
« Last Edit: October 14, 2015, 12:03:17 pm by Royale »

Offline Royale

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Re: [WIP] Character Sprites and platformer tiles

Reply #6 on: August 22, 2015, 08:50:20 pm


Sword attack [WIP]



Dead Old Man

My intention for the sword attack is for it to be slow, I don't want it to be the main attack someone uses, but more of like a really powerful single hit that could be used to finish off harder enemies or sneak in a powerful strike on bosses that are moving around.

As for the old man, you're gonna accidentally kill him at the beginning of the grave, and then he's gonna follow you and help you connect to the spirit world. Your dead father also helps you from the spirit world but I haven't come up with a design for him I like yet.
« Last Edit: August 22, 2015, 08:54:51 pm by Royale »

Offline RedSuinit

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Re: [WIP] Character Sprites and platformer tiles

Reply #7 on: August 25, 2015, 02:09:28 pm
I love your artwork and style. Good luck with your project!

Offline Royale

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Re: [WIP] Character Sprites and platformer tiles

Reply #8 on: October 05, 2015, 12:43:13 pm




A few little animations I've made between other projects.

This guy would be the save point guy in my game.

His dialogue would be something about being able to tell everything about a person just by tasting them, so that's why he eats you.

Offline Jim16

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Re: [WIP] Character Sprites and platformer tiles

Reply #9 on: October 07, 2015, 07:38:36 pm
I really like what you've made so far :D

Not really criticism, but I think the vase would look better if rounder, if only because I feel when the frog pops out, it keeps the same verticle shape. If the vase was rounder, it would break that shape.