Working on a game, and I finally settled on an artstyle for the character sprites. Pretty much only I have seen them so I want to see what other people think of them, before I go further.

Most of the animations are a little stiff on purpose, because I want you to be able to attack while doing anything, so I can just replace the top half with the punching animation during running/jumping etc.



Idle Run Jump


(it's going to be a ranged attack with like fist hadoukens or something)
Attack Idle Attack

Charge Attack
Antagonist Ide

Transform [Incomplete]

Foreground Tiles [Incomplete]

Background Tiles

Sort of Mockup
I don't really like the tiles, and that's mostly what I'm posting here for, I've never really done tiles before.
But really any suggestions are welcome for anything I post here.
Edit: Forgot to mention, a lot of the colors I've used on the animations are taken from a piece by 1up over at pixeljoint, which was my original inspiration for the style of art.
Link to the piece the colors are from:
http://pixeljoint.com/pixelart/84512.htmEdit: New stuff

