AuthorTopic: Splashing Animation  (Read 9275 times)

Offline Zizka

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Re: Splashing Animation

Reply #10 on: June 23, 2015, 01:40:35 pm
I just noticed your comment, Conceit. I don't know why, I don't always get noticed when there's a new message even though I've subscribed to the thread.

V3:


V4: Minor update here:


-Made the water less static in a few frames where it was identical
-Removed the dark outline so it doesn't look like jello.
-Cleaned up the clusters here and there.

Will look into Conceit's comment and see what I can come up with.

Thanks!  :y:

Offline Cyangmou

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Re: Splashing Animation

Reply #11 on: June 23, 2015, 09:16:25 pm
snip

btw I forgot


pretty useful references there and generally tons of useful information, so have fun with your cookie.



and @ Zizka:
seems like you directly referenced from the box.
THe huge wave just happens there because water doesn't change it's mass. In a faster pool thhere is no "interference" through the walls and the second wave is really soft.
Your timing could be also more on spot, try to observe the timing of the references more carefully.


---

and just because I am working on raindrops right now and wanted to add additional information
note that there is no jet for raindrops - pretty good ref-video:

« Last Edit: June 23, 2015, 09:32:41 pm by Cyangmou »
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