AuthorTopic: Ice planet platform mockup [WIP]  (Read 6353 times)

Offline HarveyDentMustDie

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Re: Ice planet platform mockup [WIP]

Reply #10 on: June 01, 2015, 09:42:13 pm
Everything here looks very nice and crisp except snow and ice. It's the only place when you've used dithering and it somehow looks like it's taken from another game and used as placeholder. I think that you should make that part match the rest of the image cause other elements look very cool. I'm sure it's easier to make simplistic but more effective ice and snow.

I also agree that first more saturated background looks better, cause it matches very saturated characters. :)

Great work overall and I would like to see some animations. :)

Offline Vagrant

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Re: Ice planet platform mockup [WIP]

Reply #11 on: June 01, 2015, 10:11:28 pm
I like the original.

The saturated blue keeps it all working together. The second one's lack of it not only creates disharmony but it dulls the sleek concept art-ish' finish the original once had- it's main point of appeal.

And what Harvey said for the snow, I quote for it's importance;

Everything here looks very nice and crisp except snow and ice. It's the only place when you've used dithering and it somehow looks like it's taken from another game and used as placeholder. I think that you should make that part match the rest of the image cause other elements look very cool. I'm sure it's easier to make simplistic but more effective ice and snow.

Offline Skaz

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Re: Ice planet platform mockup [WIP]

Reply #12 on: June 02, 2015, 12:33:58 pm
I really like the style. The background stands out just as needed, the ice is cool (woooo) and the colourful characters are contrasted. Love it!

Offline rikfuzz

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Re: Ice planet platform mockup [WIP]

Reply #13 on: June 02, 2015, 12:50:37 pm
I actually prefer the bright blue as well, though there may be some room between the two, if you're set on dulling it.  Yeah, it's a little less realistic but it has a striking look I like. 

Offline Decroded

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Re: Ice planet platform mockup [WIP]

Reply #14 on: June 03, 2015, 02:21:58 am
I agree with surt but u can fade the blue sky a little bit and add a hazy gradient to the bottom so everything fades out which is a tricky way to separate the background layer from the foreground without any strange connectivity issues.
then u could add some more mountains here and there just kinda popping up out of the cloud layer.
just ideas looks great as it is anyway lol.

Offline Glak

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Re: Ice planet platform mockup [WIP]

Reply #15 on: June 03, 2015, 03:41:29 am
I took the original and reduced the saturation (without darkening it).

Offline kullenberg

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Re: Ice planet platform mockup [WIP]

Reply #16 on: June 05, 2015, 02:39:48 pm
Thanks all, good ideas. I guess I haven't found the style I'm looking for 100% yet. In my defence I am really fond of the amiga/demo scene dithering heavy style.

Offline cels

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Re: Ice planet platform mockup [WIP]

Reply #17 on: June 06, 2015, 03:45:10 am
I really prefer the simplicity and strong colours of the original. No desaturation, no detailed background.

Offline Decroded

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Re: Ice planet platform mockup [WIP]

Reply #18 on: June 06, 2015, 08:02:09 am
I really hoped to have time to edit this.
I think the original looks cool but understand the saturation concerns which basically is fine if ur prepared to build the rest of ur assets accordingly which I guess is a little bit advanced.

IMO the problem with the iterations is that the contrast between the buildings and the sky is too great due to varying reasons in each case such as brightness and saturation.

IMO a little less saturation than the original would be appropriate but not as much as ur latest iteration which looks boring.
in either case just watch the contrast of buildings vs sky.