Welcome,
Guest
. Please
login
or
register
.
1 Hour
1 Day
1 Week
1 Month
Forever
News / Activities
Featured
Home
Help
Search
Tags
Login
Register
Pixelation
»
Critique
»
Pixel Art
»
Bison Wip
« previous
next »
Print
Pages:
1
[
2
]
All
Author
Topic: Bison Wip (Read 7081 times)
Borgur
0001
Posts: 13
Karma: +0/-0
Re: Bison Wip
Reply #10 on:
June 25, 2015, 06:04:40 pm
Ahh that looks sweet. I will keep it in mind for next time but for now i will remove some stray pixels from the animation. Spot on, that is indeed my reference along with this one.
https://encrypted-tbn0.gstatic.com/images?q=tbn:ANd9GcTacPGCIrJNqlt-GcGHtjvULCvZR1avLz35MQ14vvFsK97Zskt_2g
Logged
Borgur
0001
Posts: 13
Karma: +0/-0
Re: Bison Wip
Reply #11 on:
July 01, 2015, 09:17:16 pm
Here is the player character run cycle.
Logged
BlackTerror
0001
Posts: 30
Karma: +0/-0
Re: Bison Wip
Reply #12 on:
July 02, 2015, 01:58:16 pm
Design looks cool, really evocative. But the head/torso seems very jerky, like a wooden toy rattling around. Seems to jump suddenly between two positions, rather than smoothly moving between them.
Logged
Print
Pages:
1
[
2
]
All
« previous
next »