AuthorTopic: Explosion for in my game  (Read 10493 times)

Offline Morph

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Explosion for in my game

on: August 23, 2006, 03:07:39 pm
Hey!
I'm making a game (a game you maybe heart of: "Battleships" but the name will be different. It's a game you can play over LAN and everyone should have to play it! :P). Now i made this explotion for the game:

C+C please :D
« Last Edit: August 23, 2006, 06:34:14 pm by Morph »

Offline djork

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Re: Explotion for in my game

Reply #1 on: August 23, 2006, 03:32:26 pm
Don't make it simply recede back into a smaller blob of orange.  After it gets to the big fiery ball stage (mid-way through your animation) make it turn into smoke and fade/drift/dissolve slowly... perhaps twice the number of frames in the initial explosion itself.

Offline Morph

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Re: Explotion for in my game

Reply #2 on: August 23, 2006, 03:40:49 pm
Yeah that sounds cool! Gonna try it!

Offline Frychiko

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Re: Explotion for in my game

Reply #3 on: August 23, 2006, 05:51:39 pm
Looks nice enough for what it is.

I don't know what program you used, but something went wrong after the first frame. There's antialiasing, stray pixels, and dithering all over the place.

I think in the last frame, the explosion shifts right one pixel, kind of looks odd.

Btw, it's spelt 'explosion'.

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Offline Morph

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Re: Explosion for in my game

Reply #4 on: August 23, 2006, 06:36:45 pm
it's very strange, i had that problem with other animated gifs also. I just used flash so it's kind a strange. that blue pixels ???... . But if you can me suggest an better program i will try that one ;)
« Last Edit: August 23, 2006, 06:44:06 pm by Morph »

Offline niceidiot

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Re: Explosion for in my game

Reply #5 on: August 23, 2006, 06:52:26 pm
You used Flash to make the explosion?

Anyhow, here is an explosion I made a while ago to give you some reference:



Heck, here are a few more smaller sizes:



and a smaller one:




They are a bit "puffy" but they should get you started, they are all low frame-count and low color.

Offline Morph

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Re: Explosion for in my game

Reply #6 on: August 23, 2006, 07:02:10 pm
Hehe, yours look nice ;) but your like a pro isn't it. I will try to finnish some smoke on my picture, i'm working on it now. But your explosions are exectly what i need ;) mine didn't really look as i wanted, but i'm finnishing mine and see what it will be  :P
« Last Edit: August 23, 2006, 07:07:40 pm by Morph »

Offline Morph

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Re: Explosion for in my game

Reply #7 on: August 23, 2006, 07:22:26 pm
Here's my explosion with smoke:

I think it's better (except the strange quality) and that i could perfectly use it but i want to hear all your decisions ;D

EDIT:
Someone said the smoke was too green. I don't know if there's anything wrong with my monitor, but is it too green?
And that flash animated gifs looks really to strange to me, so everyone who knows some other program, tell me!
« Last Edit: August 23, 2006, 07:35:50 pm by Morph »

Offline ter-o

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Re: Explosion for in my game

Reply #8 on: August 23, 2006, 07:35:35 pm


Here's a reference for more advanced explosion.
« Last Edit: June 10, 2014, 05:12:23 pm by ter-o »
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Offline Morph

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Re: Explosion for in my game

Reply #9 on: August 23, 2006, 07:37:05 pm
That looks really great! But i'm not that good to make that  :( and it would also be too big for my game, so what do you think of mine?



hehe... first saw your picture and than mine... than mine looks a bit less good looking ;) hehe... i think i need more practice ;)
« Last Edit: August 23, 2006, 07:39:26 pm by Morph »

Offline niceidiot

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Re: Explosion for in my game

Reply #10 on: August 23, 2006, 07:38:45 pm
Yeah, it is green and too many colors period, Also, the smoke has too many frames in my opinion.

I edited down the frames and colors to this:



Feel free to use it as you like.

-n.i.

Offline Morph

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Re: Explosion for in my game

Reply #11 on: August 23, 2006, 07:41:11 pm
Ah thanks! i didn't saw the smoke was green on this monitor, but yours look good. With wich program did you make the animated gif?
« Last Edit: August 23, 2006, 07:46:38 pm by Morph »

Offline niceidiot

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Re: Explosion for in my game

Reply #12 on: August 23, 2006, 07:49:27 pm
I am probably going to get kicked in the gut for admitting it, but Photoshop.  I have adjusted the keyboard shortcuts to be similar to Pro Motion, especially in terms of the animation palette because it has no default shortcuts, and I have a modified brush set, but I use photoshop for all my pixel work.

But I am just a prole amongst gods, ask the real artists what they use.

:)

Offline Morph

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Re: Explosion for in my game

Reply #13 on: August 23, 2006, 07:53:30 pm
Hmm.. doesn't have photoshop on this pc but i could use it when my own is fixed. But you heard it artist, tell me your secrets  ;) :P

Offline Morph

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Re: Explosion for in my game

Reply #14 on: August 24, 2006, 03:31:47 pm
Here's an update, my explosion with long, grey smoke:


The only thing i need now is sound, so if anyone can give me an tutorial on that it would be great ;)
« Last Edit: August 24, 2006, 03:35:27 pm by Morph »

Offline baccaman21

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Re: Explosion for in my game

Reply #15 on: August 24, 2006, 03:42:28 pm
I am probably going to get kicked in the gut for admitting it, but Photoshop.  I have adjusted the keyboard shortcuts to be similar to Pro Motion, especially in terms of the animation palette because it has no default shortcuts, and I have a modified brush set, but I use photoshop for all my pixel work.

But I am just a prole amongst gods, ask the real artists what they use.

:)

Consider yourself kicked... ;)

P'shop for pixel work...  ::)

--- whatever works for you I guess...?


RE: Explosion...

you're making the classic mistake of growing the BOOOM aspect of the image over time too slowly... An explosion occurs almost instantaneosuly... it grows from nothing to BOOM! immediatly... so do that... begin witha  few pixels, leave them on screen briefly... then BAM! straight to the Big Bang frame... no Tweens... straight there... then you do the dissapate...  you need to look at this linky... http://www.mslugdb.com/main/gallery/sprites/boom.html to see what I'm getting at.

Point being start small... then BAM! IMPACT... that's what you're trying to acheive... Timing is key.
Buy the book - The Animator's Survival Kit by Richard Williams

www.burnzombieburn.com

Offline Morph

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Re: Explosion for in my game

Reply #16 on: August 24, 2006, 04:03:23 pm
wow, thanks for that site, i'm going to study at that ;) when i can make such explosions i'm a reeaaly happy guy ;)

EDIT:
Ok i've deleted one frame so it's more a BOOM effect, what are your opinions baccaman and all the otheres?
« Last Edit: August 24, 2006, 04:52:22 pm by Morph »

Offline niceidiot

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Re: Explosion for in my game

Reply #17 on: August 24, 2006, 06:55:46 pm
Jeebus.   Metal Slug makes me cry tears of shame.

Looks much better Morph.  See how many frames you cut to get a good result.  It isn't about forcing more frames in, it is about knowing how many frames you need and cutting down to that.  Just enough to be expressive and get the point across.

Nice evolution.

Offline Morph

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Re: Explosion for in my game

Reply #18 on: August 24, 2006, 07:00:58 pm
Don't know if you can see it  :P :P but just cutting one frame gave it more action, we're on the right way!

EDIT:

here is a newer one with less frames:


Wich one is better, the old BOOM or the newer? Maybe the newest has a bit too less frames....
« Last Edit: August 24, 2006, 07:33:28 pm by Morph »

Offline Cure

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Re: Explosion for in my game

Reply #19 on: August 24, 2006, 08:05:34 pm
I prefer the older one, no doubt.  Then new one also has some stray pixels that linger in the bottom right corner, but that's irrelevant.

Offline djork

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Re: Explosion for in my game

Reply #20 on: August 24, 2006, 08:09:46 pm
I think the explosion portion is just right, but the smoke/dissolve phase is too fast.

Offline sharprm

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Re: Explosion for in my game

Reply #21 on: August 25, 2006, 05:28:32 am
Then new one also has some stray pixels that linger in the bottom right corner, but that's irrelevant.

When I look at the explosion 1x there are stray pixels but when its zoomed in there is no problem.
Modern artists are told that they must create something totally original-or risk being called "derivative".They've been indoctrinated with the concept that bad=good.The effect is always the same: Meaningless primitivism
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Offline Morph

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Re: Explosion for in my game

Reply #22 on: August 25, 2006, 12:53:35 pm
Great to here those reactions!  ;D So should i keep it this? or moke to smoke last longer than it does right now (right now = the "old" one)?
« Last Edit: August 25, 2006, 01:32:46 pm by Morph »

Offline Morph

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Re: Explosion for in my game

Reply #23 on: August 25, 2006, 03:17:53 pm
Pffff, i'm searching sounds for hours now but i can't find any wich really gives that BOOM effect and most of them doesn't fit with my animation. So can anyone give me some good tutorial for making my own explosion or help me in any other way to get an fitting BOOM explosion ;) and C&C on the explosion are also still will come
« Last Edit: August 25, 2006, 03:43:29 pm by Morph »

Offline fil_razorback

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Re: Explosion for in my game

Reply #24 on: August 26, 2006, 11:47:08 pm
Just blow in your mike ^^

Offline Silver

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Re: Explosion for in my game

Reply #25 on: August 27, 2006, 04:18:00 pm
Great improvement from the first one!
however if you want some good easy references check the C64 animations site
http://www.abc64.de/archive/listframeset1024.html
there is so many good booms animation references and with the usual c64 low colors.
good luck brother!
 

Offline Morph

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Re: Explosion for in my game

Reply #26 on: August 27, 2006, 08:07:28 pm
Thanks  ;D and i will take a look at that site!