AuthorTopic: Mage+Animation  (Read 2447 times)

Offline TGHoly

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Mage+Animation

on: May 10, 2015, 06:26:02 pm
Hi
Mage character for platformer I'm current working. I wanted to share some pieces here and see how people think about my work and what i can improve from my standard.

Idle Animation


Run Animation
- Run away give me headache since it's away be hardest animation for me, I consider to stick with 6 frames for now but it away good if i can do anything to improve it.



Below is how she support to look like. :3


*sorry for my english*
« Last Edit: May 10, 2015, 06:27:38 pm by TGHoly »

Offline Seiseki

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Re: Mage+Animation

Reply #1 on: May 10, 2015, 11:51:32 pm
Looks great!
But I think it's weird how synced the open mouth/close eye is with the body going up and down. You need to spread it out over more frames or it will look like a robot.

Offline TGHoly

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Re: Mage+Animation

Reply #2 on: May 11, 2015, 11:00:27 am
Thank you :) i'll see if i can do something to improve idle animation but truly i already have no idea how to improve it without using technique i'm not so familiar. - -

Offline kriss

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Re: Mage+Animation

Reply #3 on: May 12, 2015, 07:43:36 am
Maybe try not closed eyes at all : for idle, it's seems strange a bit and maybe you should slow animation a little bit.

Offline TGHoly

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Re: Mage+Animation

Reply #4 on: May 12, 2015, 10:21:12 am


thank you for your suggestion now i have try to improve some pixel and give more animation frames.