AuthorTopic: [WIP][C+C] platform tileset  (Read 12869 times)

Offline Skaz

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Re: [WIP][C+C] platform tileset

Reply #10 on: April 11, 2015, 10:12:16 pm
Yeah, you lost a lot of texture in your rocks, but I think its a needed sacrifice for readability. Now for the trees, the very top, the walkable space, should be light, and the leaves should be darker. This way it appears logical to walk on top of it.

A dirty edit to show my point :

Offline japie81

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Re: [WIP][C+C] platform tileset

Reply #11 on: April 11, 2015, 10:14:07 pm



It looks awkward at the bottom above the water, but i think something like this is probably what i should be going for.

About the trees, I was thinking the same thing but I dont want them to look too flat. I might just forget about having the player walk on them but maybe just make them move when the player jumps through them, and perhaps sometimes a hidden item could fall out or something like that.
« Last Edit: April 11, 2015, 10:38:47 pm by japie81 »

Offline japie81

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Re: [WIP][C+C] platform tileset

Reply #12 on: April 11, 2015, 10:56:16 pm
I didnt make inner corners yet, but you get the idea


Or maybe something like this?
« Last Edit: April 11, 2015, 11:33:17 pm by japie81 »

Offline CelioHogane

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Re: [WIP][C+C] platform tileset

Reply #13 on: April 11, 2015, 11:41:50 pm
Yeah, now it looks way better.

Offline japie81

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Re: [WIP][C+C] platform tileset

Reply #14 on: April 12, 2015, 12:28:05 am
Any thoughts on how to do the waterline for those rocks in the background? I already lowered the water where it's not on the foreground rocks by 4 pixels to make things look less out of perspective (as compared to the last pics)

Offline Cheetah

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Re: [WIP][C+C] platform tileset

Reply #15 on: April 12, 2015, 01:06:12 am
Have you checked out the Open Pixel Project? It seems like you are going for a really similar look.

http://www.pixeljoint.com/forum/forum_topics.asp?FID=23

Offline japie81

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Re: [WIP][C+C] platform tileset

Reply #16 on: April 12, 2015, 01:16:01 am
I think i've seen a mockup of that jungle tileset before, but its a nice reference. Perhaps I can steal a few ideas from it, thanks!

Offline japie81

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Re: [WIP][C+C] platform tileset

Reply #17 on: April 12, 2015, 03:01:03 pm


Fixed the background rock tiles. I'm not sure what should go behind that layer though. Plain blue sky seems a bit boring, so I think there should be something between the rocks and sky. Tree roots and plants come to mind, but they would have to be very undetailed and saturated I guess.

Offline Skaz

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Re: [WIP][C+C] platform tileset

Reply #18 on: April 12, 2015, 04:08:14 pm
Wayyyyy better :)

A detail that comes to my mind : are the side of the rock block actually blocking? You have put some platform that continue through rock. If the sides of the block are indeed blocking, the player can't go there. I have a simple rule, if you can see ground, you can walk on it. If you want to allow the player to go through the block, make a variant with very dark sides. Visually, it will be easily understandable.

As for the background, the silhouette of a forest maybe? Or a gradient for the sky, would look less flat. Or both?

Offline japie81

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Re: [WIP][C+C] platform tileset

Reply #19 on: April 12, 2015, 07:44:49 pm
I understand what you mean about the sides of those platforms, I'll try a darker edge like you mentioned and see how it looks.

Any pointers on the waterfall, is it too bright?


update:
« Last Edit: April 12, 2015, 09:24:35 pm by japie81 »