you really are missing out if you dont try to match the footwork in wolf's and all of the chest and face rotation. His has great observation on weightshifting, learn all you can from it. Dont let fear of yours ending up like his keep you back. Your lastest still looks like a still image barely being modified while his feels alive because it rotates his torso and face features exactly when it's needed. Put the work in, I know you can

.
After this just look at footage of real fighters and try to see where their weight is as they fight. Good fighters dont start the attack from the limb they're using to attack, the punch doesnt start from the shoulder it starts from the foot, and the whole body is always involved. if you have that in mind and you observe it in fighters clips and replicate it you can get to where wolf got without his help.
Glad to see you doing learning other than exagerated anticipations and overshots, this is the kind of stuff that'll really make you a good animator, not just an anime imitator
