Current Project:

More or less finished over the course of the topic:

Throws a giant wheel. Based on one of Sol Badguy's moves.

Basic 3 hit combo.


Boxing Footwork/Moves and jabs
Original Post:
I don't really have plans to make a fighting game any time soon, but the basic idea behind these is to fill out a couple of animations that one would need as practice.


This is kind of like an entrance, comparable to Mario's Pipe/Link's Tornado from Smash Bros. He slides in on ice before turning.


A looped one two punch animation.


A full combo, sans motion blur. Arms are covered with ice, which is why they are white. The arm hammer feels rough, but I couldn't figure out a better way.


Full combo with blur. I personally prefer this one.
Any C+C on how to improve/fix anything would be greatly appreciated.