AuthorTopic: [WIP][C&C] 16x16 Building tiles  (Read 8000 times)

Offline Luke

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[WIP][C&C] 16x16 Building tiles

on: December 14, 2014, 10:28:25 pm
Would love some C&C


Offline Decroded

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Re: [WIP][C&C] 16x16 Building tiles

Reply #1 on: December 15, 2014, 05:45:06 am
This suffers from the same darkness and bland colours as your previous posts.
I suggest increasing brightness and warmth of your top planes to simulate sunlight.

What's going on with the roof structure?
Red and grey lines and the tiles on sides of the protruding part are out of perspective.

Offline Luke

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Re: [WIP][C&C] 16x16 Building tiles

Reply #2 on: December 15, 2014, 07:55:39 am
Thanks for the critique.  How's this?


Not sure exactly what you're referring to about the roof.  The diagonal pink lines are just demarcating the space where I need to create a few new tiles.
« Last Edit: December 15, 2014, 08:02:11 am by Luke »

Offline BatElite

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Re: [WIP][C&C] 16x16 Building tiles

Reply #3 on: December 15, 2014, 09:36:35 am


I've used the original image, because i didn't notice the changes between your edit until i was quite far in my edit.

If the roof is protruding, it should probably be reflected on the rest of the building as well.
I made the roof protrusion wider to match up with the windows at the bottom, and the windows on the brick aren't in perspective in my edit. The middle ones should be a bit lower
Quote from: Cure
Well you tried your best.

Offline Fizzick

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Re: [WIP][C&C] 16x16 Building tiles

Reply #4 on: December 16, 2014, 10:07:53 pm
Your pixeling is more or less fine. I recommend a serious change in color.

This is only a rough edit but including more saturation, hue shifting and contrast would really benefit your art.

Offline Luke

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Re: [WIP][C&C] 16x16 Building tiles

Reply #5 on: December 17, 2014, 01:24:47 am
Thanks for taking the time to make those edits and leave comments.  Very much appreciated.
I've upped the contrast and saturation considerably.  Let me know what you think.




Also, this is my reference photograph:
http://i.imgur.com/SOGldMC.jpg

As you can see the roof juts forward slightly but the wall beneath it does not.

Offline Fizzick

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Re: [WIP][C&C] 16x16 Building tiles

Reply #6 on: December 17, 2014, 04:52:04 am
That's a good change. Try to incorporate some hue shifting and maybe bring the highlights up jjust a bit more. It helps to use non-contiguous filling to replace colors.
Something that would help create the illusion of the roof jutting out more would be if it stretched a bit beyond the brick wall horizontally.

Offline Luke

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Re: [WIP][C&C] 16x16 Building tiles

Reply #7 on: December 17, 2014, 05:33:10 am
I'm not following the part on "non-contiguous filling to replace colors."

Offline Dyluckk

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Re: [WIP][C&C] 16x16 Building tiles

Reply #8 on: December 17, 2014, 05:39:05 am
I believe what he means by that is.. to break up the monotony you should break up some of the some of the bricks my using different colors. He did it in his edit.   :-X

Also you really need more saturation, it looks a little dead.  :-X

Good job though! That's coming out really cool! :crazy: :crazy: :y: :y:

He also fixed the perspective on the top of the roof which will give it a more 3-dimensional look.
 

Offline Gil

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Re: [WIP][C&C] 16x16 Building tiles

Reply #9 on: December 17, 2014, 02:04:43 pm
The real question here is: why are all your images so washed out? Monitor calibration?