Thanks Melbow, glad that you like Anouto.
As for the rigid arm, I'm hoping that is sort of undone when I do an idle animation, and it starts moving around a bit. I do admit having some issue with arms that aren't doing anything, never sure where to put them =P
I will also be sure to be careful with light sources. Luckily, these are just battle sprites, and the characters will always appear on the right side of the screen, and will typically always be looking left (unless I do an animation that makes them about face).
Thanks for the comments =)
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Well, I've gotten an animation going for this one already. An animation for his basic attack, and probably some of his 'magic' actions as well.
