AuthorTopic: Golden Hour - a Pixel-art Metroidvania with overused explosions!  (Read 5731 times)

Offline amantino

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Golden hour is a hi-res pixel art RPG platformer/Metroidvania currently in development for PC (other platforms are yet to be confirmed).
A well ballanced mix between a classic action platformer and an exploration-based RPG, taking you on an intense journey involving fighting, exploring, platforming, crafting, spellcasting and numerous other features.







The gameplay trailer!




Features:

-RPG leveling system including four primary and many secondary skills to improve your battle, platforming, crafting and other possibilities
-Explore a world composed of beautiful pixel art
-Destructive environment with special effects and realistic physics
-Use your enviroment in battle!
-4  bindable quick action slots
-Over 30 spells whose power depends on players levels and skills
-Variety of melee and ranged weapons
-Game-altering items and equippables such as potions, magic jewelry, shields, armor
-Dynamic music following the mood of the game events

Story:

After death of king Faragon and the end of Lindgren family reign, the kingdom of Heratos is facing the end of the peaceful and prosperous era that lasted over 600 years. A war is breaking out as the rulers of the four divided provincies want the whole kingdom to themselves. The story begins after a minor battle in Idessa mines when the six remaining soldiers stuck in a bunker spontaneously decide to unite and take down the four self-proclaimed kings.

Soon on Kickstarter!

Unfortunately, after a year and a half of development and quitting our jobs for the sake of this game our resources have simply come to an end. Finishing this game will require a full-scaled soundtrack, a singer, an illustrator, numerous sprites, backgrounds and animations which greatly surpasses the possibilities of a two-piece independent team. We'll be launching our Kickstarter campaign early to mid-august.

More info:
Official website
Twitter
Facebook

Feedback much appreciated!
« Last Edit: July 09, 2014, 05:11:54 pm by amantino »

Offline Phlakes

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I don't know how viable it is at this point, but there's a very jarring clash in style and quality between the environments and characters, and since the environments are really impressive, if it's possible to take the time to bring everything else up to that level I'm sure it would go a long way, especially since you're planning on Kickstarting it. And I'm speaking from experience too, I was hired onto a project to overhaul the art after they ran a KS that failed, mostly because they had three artists with little consistency and no direction.

Offline Probo

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Im totally with Phlakes on this. the enviroment art is great and the game looks fun! but the characters need work i feel. the better looking your game, the more chance it will get kickstarted. You have improved them a lot since i last saw this though

here i did an edit maybe itll give you some ideas.



Offline Mathias

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I have to echo the same - there's a lot to like here, but . . . those characters. They're just terrible. They look like a parody. The word "derpy" comes to mind.
I think they gotta go. You can do much better. Probo has done a nice edit to illustrate the point.

Overall, this is an impressive undertaking and I'm watching to see where you guys take it.

Offline PsylentKnight

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The main thing with the character is the eyes. Eyes are the most important part of a character (in my opinion), and your's are so... square. Lifeless. If you don't want to completely redo stuff (which I seriously doubt you do), I would just fix the eyes.

In general, it looks like a pretty awesome game, though. :)
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Offline amantino

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Thanks for the feedback, everybody!

I agree on the terms of the main character, and he's about to get completely redone, probably after the KS campaign though, since the time and the funs are running quite low. I'm very pleased to hear all the positive feedback!