Just finished watching the whole series of Samurai Champloo, which I recommend to anyone who likes interesting plotlines and samurais

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Well I decided to stop work on one of my projects and create a Samurai Champloo pixel art of Mugen, one of the most interesting characters that I have ever seen. He does breakdance-like moves while he fights and has come close to dying like a million times but never seems to die.

Well now onto the pixel art. Its still not done, since I don't have much time to do this as I'm leaving on vacation tomorrow but I wanted to post it up to see what you guys think. This is my first time trying dithering so most of the dithering I did is probably incredibly inapropriate or not done correctly so I think I need some help on that. The anatomy might be slightly off but I did this with a fanart I found online as the reference, but yeah this is while he is motion of doing his breakdance-like whirlwind kick/kicks. One of the main problems I had with this is the face, I'm just not sure how to get it right. He's supposed to have a gruntled expression and I'm not really good with expressions on small pixel works as I usually do game art which usually doesn't show all that much expression. I got really lazing with the shading and didn't really complete it as you can easily tell

. I really want to get better at dithering as I really like the look of it in the pixel works that I have seen in this board. (ex: Tremulant, Helm, st0ven, and many more.)
C+C will be appreciated and I don't mind edits as I really need some help on this piece.