AuthorTopic: pixel mech: 8 frame walk  (Read 4953 times)

Offline Carnivac

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Re: pixel mech: 8 frame walk

Reply #10 on: May 07, 2014, 01:24:35 pm
The arcade sprite isn't very accurate really.  I've been using screencaps from the movie and my large NECA figure for reference but this is real useful too.   And no I haven't yet done the walk though I have designed the main sprite and am quite happy with it.  I've been plotting out the walk cycle but it's going to take quite a lot of time to get it right and I'm a bit stressed with my driving test coming up soon and I am so not ready.

NES, Amiga & Amstrad CPC inspired
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Offline rosagi

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Re: pixel mech: 8 frame walk

Reply #11 on: May 09, 2014, 10:32:38 am
thanks very much Astraldata and Rikfuzz for the thoughtful and considerate feedback, I will keep these points in mind when I get to try re-do the animation later this weekend.. have another working starting to spawn some top down shooter ideas. Hopefully will have a fresh take on things then