AuthorTopic: GR#178 - Endless Runner Character - Animation  (Read 13566 times)

Offline Coltrane

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Re: Character concept for mobile game [C+C][WIP]

Reply #10 on: March 30, 2014, 10:53:13 am
Here there is a lot of examples you can study to make the legs right :
https://www.youtube.com/watch?v=iMWtWCnmH0E

Offline HarveyDentMustDie

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Re: Character concept for mobile game [C+C][WIP]

Reply #11 on: March 30, 2014, 07:18:21 pm
Thanks guys. :)

@Cels Of course I watched wolfenoctis edit, but I tried to getaway with this without adding frames. His edit have 4 additional frames. I agree that there is still something strange about the leg movement but it's better than first version, so we're making progress.  ;) I will try one more thing, if that don't fix the problem, I will add more frames.

@Coltrane After you said that it has anime look I tried to find some references for anime run, but I didn't find anything usable. This video looks promising. Thanks.  :)

Offline astraldata

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Re: Character concept for mobile game [C+C][WIP]

Reply #12 on: March 30, 2014, 08:50:52 pm
The 'gallop' appearance has to do with the fact that it's such a low res animation and he moves up much too far over the course of the animation while he's also moving forward very far in some frames.  If you were to stabilize the head a little bit, you should be all set.

Wolfenoctis' animation looks okay due to the added frames and increased speed, but his edit, too, still suffers from the gallop issue. It's just less prominent due to the slight improvement in smoothness across the animation. Adding more frames won't help to fix the issues with the fundamental motion though.
« Last Edit: March 30, 2014, 08:52:43 pm by astraldata »
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Offline HarveyDentMustDie

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Re: Character concept for mobile game [C+C][WIP]

Reply #13 on: April 01, 2014, 10:57:39 am
New version in comparison to previous one.  :)
   Prev     New

Offline cels

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Re: Character concept for mobile game [C+C][WIP]

Reply #14 on: April 01, 2014, 11:39:11 am
Well, I don't know much about animation, but I'm fairly confident that I find his leg movement weird because of the way he moves his legs, not his lack of head stability.

The legs on the new version do look a bit better though. The whole animation makes it look as if he's running faster than before, partly due to the reduced bounce, I suppose. But if he's going to be sprinting at full pace, shouldn't he be stretching his legs more? Asking out of curiosity.

Offline HarveyDentMustDie

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Re: Character concept for mobile game [C+C][WIP]

Reply #15 on: April 01, 2014, 12:06:17 pm
That's just what I need the fresh pair of eyes, to see things that I don't. Thanks. ;D

How about now.  :) I found this slow motion sprint reference -> http://www.youtube.com/watch?v=PH-3cHxXAK0
   0.06       0.07   s/frame
 
« Last Edit: April 01, 2014, 10:50:39 pm by HarveyDentMustDie »

Offline Coltrane

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Re: Character concept for mobile game [C+C][WIP]

Reply #16 on: April 02, 2014, 10:05:47 am
I think it's much better, but there is still something you can improve here :

It's kind of blinking in an unpleasant way.

Offline HarveyDentMustDie

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Re: Character concept for mobile game [C+C][WIP]

Reply #17 on: April 02, 2014, 11:46:20 am
@ coltrane Thank you. I had the trouble with that from the start due to small number of frames. I think that now it's a little better.

Offline cels

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Re: Character concept for mobile game [C+C][WIP]

Reply #18 on: April 02, 2014, 01:01:32 pm
A vast improvement from the original. I can't spot any flaws / issues any longer.

Offline HarveyDentMustDie

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Re: Character concept for mobile game [C+C][WIP]

Reply #19 on: April 02, 2014, 03:50:04 pm
I agree, I'm very much satisfied with final result.:) I will continue this tread buy creating jump over animation.
For now here's something I did just for fun, and because it looks cool.  :D