Working on some animations for my lady demon sprite. (The bit I'm working on here is the bottom middle walk animation there. The rest is just scraps. Concept art, unfinished frames, human sprites for size reference, etc.) I feel like I'm making progress, little by little. The legs look okay to me
individually, but I think the animation as a whole looks kind of choppy. I'd like to keep it to four frames, if possible, to match my other sprites. Here's what I've got so far, old to new:




<<most recent
Sorry for the background on the more recent sprites; I don't like them on the light-colored forum bg. They're meant for a significantly darker bg. Also sorry for that weird bobbing-head action going on in the more one of the gifs -- I was editing the standing frame to stand up straighter and I didn't fix two of the frames. No arms yet. I'll add them when I've got the rest of the sprite figured out, heh.
I'm thinking I really need to vary the colors on the legs to differentiate them but I'm not quite sure how to do it.
Almost forgot to mention: I'm working with a 16-color palette, not including that dark grey bg.

Always looking to improve it.