I remember the day you re-launched your anatomy annihilation campaign in the Pix Slack server - if you really feel you're stagnating or going backwards, thats a HUGE deal. Try and figure out why. Pistachio and all of us are just casual observers, only
your opinion matters.
My biggest thing I notice is your consistency. I'm never that consistent. Definitely a weakness of mine.
New DS1 playthrough? ALWAYS a good time to start a new playthrough.
Personally, I love starting new chars and seeing how far I can get before dying (I once beat Dark Souls 2 without dying a single time - possibly the FUNNEST thing I've ever done in the dark souls world).
Eh . . . the Remaster ($%^*$^%$%$%$%). I was really bothered by the Remaster they released. Could've been SO much more. I admit, I bought a ticket for the hatetrain as soon as it left the station. Still riding it. NEVER GOING TO BUY IT.
TAKE THAT, CORPORATIONS!
(super secret text: if uhhh, if you get your new char to a point where you got the armor you like and your char's aesthetic look is in place, gimme a screencap. NO REASON.)
Oh boy . . . highly detailed drawings on cheap paper that tears after erasing a few times. been there done that. it's horrific. Maybe these new-fangled kids with their dang digital paperscapes have a point.
Sounds like you shouldn't render the dragon since you feel that way about it. I recommend taking what you learned and applying it to your next one - as you know, shmancy coloring won't mask a weak composition. If you spend 50 hours rendering, you'll hate yourself by the end. Don't dew it!
Playing too much Terraria at the moment and I was thinkin' bout what cool stuff slimes could do if they had stretchy physics-y abilities. Slimes are kewl!
