AuthorTopic: The Daily Sketch  (Read 1350464 times)

Offline Cyangmou

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Re: The Daily Sketch

Reply #440 on: May 09, 2014, 11:44:11 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Atnas

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Re: The Daily Sketch

Reply #441 on: May 10, 2014, 02:08:42 pm


pushing myself a tiny bit more, i feel da exp points

Offline Cyangmou

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Re: The Daily Sketch

Reply #442 on: May 11, 2014, 01:11:12 am
half hour observation quickie,
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Cyangmou

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Re: The Daily Sketch

Reply #443 on: May 11, 2014, 06:38:04 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Ellian

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Re: The Daily Sketch

Reply #444 on: May 11, 2014, 08:45:46 pm
That second batch of hands is pretty damn amazing, Cyangmou...
Some of the nails look inconsistent though; on some fingers they're round, on some others they're more or less square-y?

Also lower-left is weird because of the way the index and middle fingers are hidden by the ring finger... damn you, observation drawings!


Been insanely focused on game making lately~
(also yay DB32)
« Last Edit: May 11, 2014, 09:56:48 pm by Ellian »

Offline Cyangmou

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Re: The Daily Sketch

Reply #445 on: May 12, 2014, 11:23:51 pm
looks like a mixture out of tetris and dr. mario - wonder if it's as fun as those =) looks definitely interesting

well nails are hard to get right, was more focused on the consistent size of the fingers above
because I don't had much time today, just a half hour baby hand.

« Last Edit: May 12, 2014, 11:25:52 pm by Cyangmou »
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Pix3M

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Re: The Daily Sketch

Reply #446 on: May 13, 2014, 08:55:12 am
Dear Santa Claus,

I would like better time management for Christmas

.

Offline Ellian

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Re: The Daily Sketch

Reply #447 on: May 13, 2014, 08:09:01 pm
looks like a mixture out of tetris and dr. mario - wonder if it's as fun as those =) looks definitely interesting
Actually, so far the gif shown above is a total and direct ripoff of a game called Puyo Puyo (Dr Robotnik's Mean Bean Machine for westerners, I guess).
https://www.youtube.com/watch?v=r5RZXoUVKLM

(but obviously that's not my end goal here, yet I'm trying to get a game as polished as possible before I move on to the "original" game modes)



Also finished all those sprites, for said game modes:

Offline Cyangmou

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Re: The Daily Sketch

Reply #448 on: May 14, 2014, 12:18:14 am
well I plaed Mean Bean Machine a lot, but wouldn't have thought about that game, because for me it always was more an action based simplified pvp version of tetris.
I Really liked the character portraits and the sense of pressure the game build up, it was nice that it also could switch multiple times during a game.
MBM was for me all about really quick action filled rounds, while somehow tetris felt a lot more tactical to me.
So if you leave out the enemy and the pvp mechanics I am wondering if it will work from a gamedesigners point of view, because you decrease the level of challenge substantial.

Quick construction, gesture based on reference, forms always more on imagination the more left you go, was trying to repeat / check out various spots.

"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Mathias

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Re: The Daily Sketch

Reply #449 on: May 14, 2014, 05:49:55 am
Hello, sketch thread.


SHIPS
Compared to robo, mecha, metallic concepts, I excel at curvy, natural, organic. Why. Why the mental disconnect, sketch thread?