AuthorTopic: The Daily Sketch  (Read 1350309 times)

Offline Atnas

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Re: The Daily Sketch

Reply #310 on: March 22, 2014, 12:23:08 pm


what i need more of

Offline Cyangmou

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Re: The Daily Sketch

Reply #311 on: March 22, 2014, 06:07:06 pm
"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Pizza Tom

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Re: The Daily Sketch

Reply #312 on: March 22, 2014, 09:38:40 pm
This thread is a great idea! Very inspiring to see everyone working every day. It gave me an excuse to start doing daily practice again (which I've been sorely lacking).


Forgive the phone pic, don't have a scanner...  :P
Just some 60 second sketches from posemaniac. I did 30 and 15 secs to warm up first.


Trying to do a quick low poly study every day as well, so here's a giraffe at 278 polys. I got caught up in the facial structure so it's a bit denser there, but that's fine since I'll likely never revisit this guy. :P

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Offline Charlieton

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Re: The Daily Sketch

Reply #313 on: March 22, 2014, 11:13:54 pm
I'm wasting my life

Det skulle vara lätt för mig att säga att jag inte gillar dig, men det gör jag; tror jag

Offline surt

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Re: The Daily Sketch

Reply #314 on: March 23, 2014, 06:21:25 am


« Last Edit: March 23, 2014, 08:08:26 am by surt »

Offline Cyangmou

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Re: The Daily Sketch

Reply #315 on: March 24, 2014, 12:30:27 am
letting my problems with the eyes be for the moment.
spotting more issues I have as I go along with the torso.

"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline Grimsane

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Re: The Daily Sketch

Reply #316 on: March 24, 2014, 11:52:41 pm
been rather engrossed in UE4 in my free time, got a license soon after announcement, and it's everything i had hoped, the shift in productivity and usability, and empowering non programmers more than any other tool available, dawned on me a lot of it is things i've loved about blender and blenders game engine but never really saw in anything else, it's mostly in here, not to mention a system akin to one i figured out on my own last year the same as the multiple layer materials, rather intuitive all around

it's pretty much a testy sketch sculpty thingy, and testing the engines features so posting it here  :P



their licensing is amazing, commend them for their shift

a nice flow of awesome stuff up in this thread  ;D

Offline Ellian

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Re: The Daily Sketch

Reply #317 on: March 25, 2014, 01:28:39 am
Grimsane, I, huh, eeeeeugh stop I'm jealous  :'(


(spoilered for censored nudity)
« Last Edit: April 13, 2014, 01:35:49 am by Ellian »

Offline Cyangmou

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Re: The Daily Sketch

Reply #318 on: March 25, 2014, 02:05:48 am
Gawd today was busy, so just a quickie.
Nice thingy Ellian, but it seems ya black brush slipped over the most important anatomical details.

"Because the beauty of the human body is that it hasn't a single muscle which doesn't serve its purpose; that there's not a line wasted; that every detail of it fits one idea, the idea of a man and the life of a man."

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Offline ||||

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Re: The Daily Sketch

Reply #319 on: March 25, 2014, 08:09:56 am
Once I finish one more, I'll have all 13 done; a set of heraldic crests for my project.
This is the one I did today.
House Roscarna:

(I used 2 of the wands I posted earlier, as a couple other things from my posts in this thread in other heraldic sigils)
« Last Edit: March 25, 2014, 08:22:52 am by |||| »