AuthorTopic: Graphics Gale Questions - Finished Sprite mesh...  (Read 4039 times)

Offline PixelSwordStopper

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Graphics Gale Questions - Finished Sprite mesh...

on: January 30, 2014, 02:21:45 am
 ??? I'm getting familiar with graphics gale and it's functions. The main problem is when i'm done with my sprite and I port to jpeg or any other format...it looks like there are some unnecessary spots of pixels...faded and everything messes up my art :l...any idea how I can fix this? 

Offline Mr. Fahrenheit

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #1 on: January 30, 2014, 02:36:10 am
Never save anything in pixel art as a jpg. Jpg's add artifacts to compress the image, if it does this to other formats, then I don't know  :(. Png's and gif's should leave it as it should be.

Offline PixelPiledriver

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #2 on: January 30, 2014, 03:10:08 am
Always save your main file in gal format and then save out copies as other formats as you need them.
Use File->Save As to change your current window to the new name/format. -----> use this to save a gal
Use File->Save a Copy to keep your current window the same but create a new file. -------> use this to save a gif, png, etc.
That way you always have the main gal file to draw on and you never save over it.
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Probo

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #3 on: January 30, 2014, 03:35:10 am
^ what those guys said! Always keep your main file a .gal file. and this definitely sounds like jpeg compression, but also bear in mind if youre working with more than 256 colours, and save that as a gif, the colours will be reduced automatically and you dont have a choice what stays and what doesnt! you could be lucky and it just looks a bit weird, but it can practically delete chunks of the picture.

ive run into that whilst making gifs..
« Last Edit: January 30, 2014, 04:02:18 am by Probo »

Offline PixelSwordStopper

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #4 on: January 30, 2014, 02:40:06 pm
 :yell: ...I always save in .gal I just need to know why when I port to jpeg or any other format that my pixel art looks like a mess...

Offline 32

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #5 on: January 30, 2014, 02:46:44 pm
en.wikipedia.org/wiki/Lossy_compression

Does it do it with .png and .gif?

Offline Probo

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #6 on: January 30, 2014, 03:29:51 pm
can you show us? upload the images to imgur or a similar site, id like to see what you mean!

Offline PixelSwordStopper

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #7 on: January 30, 2014, 07:19:09 pm
[Practice Drawing]

It has some blurriness to it :l

Offline Probo

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Re: Graphics Gale Questions - Finished Sprite mesh...

Reply #8 on: January 30, 2014, 07:26:40 pm
yeah thats a jpeg! you will always get that compression. If its saving as a jpeg when you open the pristine .gal file, and save it as a png or gif, your software is buggy