AuthorTopic: 72 hour entry :: "Retro Racers"  (Read 12126 times)

Offline Indigo

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72 hour entry :: "Retro Racers"

on: July 17, 2006, 06:22:46 pm
alright the compo is over and i can get back to work on my KOS sprite.  -but i thought i should post about my compo entry here since there is a bunch of pixel art in it and i think you guys would enjoy it.  C+C is nice if you want, but keep in mind that i wont be updating this and your critique will be used only as future reference.

screens:


Download:
www.spriteart.com/indigo/RetroRacers.zip

Let me know what you think
-Dan

EDIT:  Just so you guys know, hand-pixeling a 16 directional isometric craft is a PAIN! dont EVER do it!


« Last Edit: July 18, 2006, 05:04:16 am by Indigo »

Offline Ro83rt

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Re: 72 hour entry :: "Retro Racers"

Reply #1 on: July 17, 2006, 06:33:52 pm
It doesn't work for me. Do I need some kind of special software?

Offline Matriax

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    • MATRIAX PIXEL GRAPHICS

Re: 72 hour entry :: "Retro Racers"

Reply #2 on: July 17, 2006, 06:35:14 pm
For me works perfectly.

Jajajaj is very Funny  ;D and the gfx are good.

Is a little complicated, but i think with more practice, th control will be better.

Good work.

Offline Indigo

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Re: 72 hour entry :: "Retro Racers"

Reply #3 on: July 17, 2006, 06:36:28 pm
no need for special software - but it could be that your graphics card can't open a fullscreen 400 by 300 res

Offline Larwick

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Re: 72 hour entry :: "Retro Racers"

Reply #4 on: July 17, 2006, 06:50:29 pm
I think i have the same problem as Ro83rt, which is a shame. But it looks pretty neat from the screenshots and lil animation.

Offline Indigo

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Re: 72 hour entry :: "Retro Racers"

Reply #5 on: July 17, 2006, 07:17:29 pm
so yeah - if you go ahead and download this game on a computer with a slightly older graphics card - it should run fine.  I'll see if i can make a version that runs on 800 by 600 for you guys (with everything zoomed x2 so it looks like 400 by 300).  Untill then, try downloading on another computer

Offline Evil-Ville

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Re: 72 hour entry :: "Retro Racers"

Reply #6 on: July 17, 2006, 07:49:16 pm
Worked fine for me, I am using Radeon X800. Nice game by the way, probably the best isometric racing game I have played. :P

Offline Andy Tran

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Re: 72 hour entry :: "Retro Racers"

Reply #7 on: July 17, 2006, 11:38:27 pm
 Impressive! Looks like a good game. I'll bookmark it until it comes out. The straight lines of the cars are kinda jaggy. You might wanna work on those. Anyways, good shading and detailing. Keep it up.

Offline rabidbaboy

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Re: 72 hour entry :: "Retro Racers"

Reply #8 on: July 18, 2006, 12:45:10 am
EDIT:  Just so you guys know, hand-pixeling a 16 directional isometric craft is a PAIN! dont EVER do it!



boy, do i know that. not only a pain i the ass, but for the eyes as well...>_@
but you did a great job on it, imo.
"Baboy" is Filipino for pig.

Offline iEmo

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Re: 72 hour entry :: "Retro Racers"

Reply #9 on: July 18, 2006, 01:45:11 am
Dan! excellent work have the judges decided yet?
I'm new!