AuthorTopic: Tiles C&C  (Read 35530 times)

Offline Luke

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Re: Tiles C&C

Reply #80 on: May 11, 2015, 02:09:50 pm
Thanks for the advice guys.
The shadows are all currently tentative.  I think now we're going to do them with code instead of tiles anyways.

Offline Zia

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Re: Tiles C&C

Reply #81 on: May 11, 2015, 07:37:32 pm
I might consider making the brickwork and the legs of the dock look a little scummy near the water, with algae growth or perhaps even barnacles - or at least consider adding a high water line. Right now, it all looks a little too clean for something that's submerged in water regularly.
Eriophora Zia

Offline Luke

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Re: Tiles C&C

Reply #82 on: May 12, 2015, 03:51:53 am
That's a great idea.  Decroded kept telling me to implement similar details.  I will get around to it eventually!