AuthorTopic: Yet another relative newbie [C+C]  (Read 5475 times)

Offline Major

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Yet another relative newbie [C+C]

on: October 08, 2013, 12:46:45 am
'Allo 'allo.

I've recently started to get semi serious about spriting and wanting to improve my basic skills.
I've contributed some (bad)  animations to the Battle for Wesnoth, made some mods for Cortex Command and doodled over at PictureWars but most of my stuff is haphazard and completely without form or a consistent style. So, I decided to finally make an account here and get some C&C on mah stuffs.



The first two are edits of units in the Battle for Wesnoth, a poacher and a spearman. The rest are a few random other sprites I've made in Wesnoth style, a Golem, a hoplite thingy and a Northern facing version of the original spearman.



And an idle anim.
Nothing is fool-proof to a talented fool.

Offline Mr. Fahrenheit

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Re: Yet another relative newbie [C+C]

Reply #1 on: October 08, 2013, 10:09:06 am
Major! Good to see you here!  :)

The hoplite is hard to read because the armor and his skin is around the same hue and value. Though your two edits are definite improvements over the previous.

Offline Major

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Re: Yet another relative newbie [C+C]

Reply #2 on: October 08, 2013, 11:46:01 am
Hey hey hey!  ;D

I've been "studying" hard since I posted and I've learned a few new tricks.
Ta-da:

Been playing with colours and materials, from left to right: Rock, original and clay.

And following a bit of a trend I noticed.  :D

Ta.

Edit: And two new palettes for the Hoplite.

« Last Edit: October 08, 2013, 12:34:51 pm by Major »
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Offline wolfenoctis

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Re: Yet another relative newbie [C+C]

Reply #3 on: October 08, 2013, 04:17:01 pm
You tend to overhighlight your sprites, you should reduce the highlights. Shiny metals are usually not bright overall but rather dark with a few bright highlights.
Made an edit to illustrate:

Offline Pix3M

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Re: Yet another relative newbie [C+C]

Reply #4 on: October 08, 2013, 04:56:19 pm
You tend to overhighlight your sprites, you should reduce the highlights. Shiny metals are usually not bright overall but rather dark with a few bright highlights.
Made an edit to illustrate:


I think that depends on the surroundings though?  ??? Since shiny metals are all reflections it would be mostly dark with few highlights if that metal object was in a dark place.

Offline wolfenoctis

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Re: Yet another relative newbie [C+C]

Reply #5 on: October 08, 2013, 06:07:13 pm
I think that depends on the surroundings though?  ??? Since shiny metals are all reflections it would be mostly dark with few highlights if that metal object was in a dark place.

Depends on the type of metal and the smoothness of the surface, silver would be brighter than bronze for instance, but you'd be suprised just how dark some metals get.  The environment plays a role as well of course.

Offline Major

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Re: Yet another relative newbie [C+C]

Reply #6 on: October 09, 2013, 02:03:54 am
You're right about the excessive shininess, but in order to fit into the game they have to be.  :(
For example:

This is the Loyalist faction's swordsman and pikeman lines, branches of the spearman line.

But I tried to darken it down a bit and touch it up a bit.
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Offline Major

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Re: Yet another relative newbie [C+C]

Reply #7 on: October 14, 2013, 07:37:55 am
New stuffs.

Made a level 2 for the stone golem:

And an attack animation for the spearman:
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Offline Mr. Fahrenheit

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Re: Yet another relative newbie [C+C]

Reply #8 on: October 14, 2013, 01:09:45 pm
I'd try using more larger clusters rather then single pixel details. Read Helm's Ramblethread if you havent. The animation could use a little more weight when he strikes the target and maybe an anticipation from of him pulling the spear back right before going forwards with it.

Offline PypeBros

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Re: Yet another relative newbie [C+C]

Reply #9 on: October 14, 2013, 03:12:52 pm
being right-handed, I'd keep my right hand backward when giving a spear strike, and use the left hand assist. The spear would definitely stay on my right side while doing so, and would never be placed in front of my belly.