AuthorTopic: GR#153 - Silent Hill - Characters for Animation  (Read 10582 times)

Offline wolfenoctis

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Re: Silent Hill (Character for short animation) [WIP][C+C]

Reply #10 on: October 12, 2013, 05:07:21 am
Her breasts are too big, makes her look more like a cartoon/caricature than scary, also I think you can benefit from some desaturated colors. An edit to illustrate:

Offline Reo

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Re: Silent Hill (Character for short animation) [WIP][C+C]

Reply #11 on: October 12, 2013, 09:04:33 am
I also did an edit similar to Wolfenoctis's a few days ago but never got around to posting it:

I've never played the games or seen any of the movies so I just used what references google gave me. And I get that you're aiming for a much simpler style, I think there is room for polish in your sprites, also I think working in less cartoony proportions is gonna work in your favor if you want to set a scary mood. What you have now is kind of a chibi nurse, which is cool if that's what you're aiming for.

Offline HarveyDentMustDie

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Re: Silent Hill (Character for short animation) [WIP][C+C]

Reply #12 on: October 12, 2013, 01:03:55 pm
Quote
Her breasts are too big, makes her look more like a cartoon/caricature than scary
Quote
What you have now is kind of a chibi nurse, which is cool if that's what you're aiming for.

That was my main idea, to create cartoon-like sidescroller animation with comic ("Bang!","Aghhh" etc.) effects. I need it not to be very complex so i can animate it without a lot of troubles, but also I wanted it to look good. I'm satisfied with the mood in my test mockup but I know it can be improved a lot.

Quote
I think you can benefit from some desaturated colors

I agree, your colors look much better then mine. Your edit is great because it very easy to read, and I really like subtle outlines.

@Reo I had the same idea of putting the red cross on her hat but I decided not to, because I didn't now how it will read in animation. I like those veins or dirt on her legs.

@wolfenoctis @Reo Thank you very much for your edits. I will try to use them to improve my sprite, and I'll post new update.

Offline HarveyDentMustDie

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Re: Silent Hill (Character for short animation) [WIP][C+C]

Reply #13 on: October 13, 2013, 09:56:16 pm
This is an update. ;D


When I create SH girl (Heather) character sprite, I'll decide if this is final Nurse version.
If anyone have some comment, I will appreciate it. :)

PS I have never succeed to find how to represent sound of sword being dragged over concrete (metal scratching sound) with letters (like they do in the comics). If anyone have the idea that would be great.  ;D
« Last Edit: October 13, 2013, 09:59:53 pm by HarveyDentMustDie »

Offline Mr. Fahrenheit

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Re: Silent Hill (Character for short animation) [WIP][C+C]

Reply #14 on: October 13, 2013, 10:25:18 pm
Looks a lot better.

Maybe something like this

Offline HarveyDentMustDie

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Re: Silent Hill (Character for short animation) [WIP][C+C]

Reply #15 on: October 29, 2013, 04:24:09 pm
Quote
Maybe something like this
It seems close enough to me.  :)

Next thing I'm planing to do, is to create couple more positions of nurse as I did with the first version of sprite.
And after that I have to create Heather character sprite.  :)

Offline HarveyDentMustDie

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Silent Hill - Pyramid head [WIP][C+C]

Reply #16 on: January 02, 2014, 01:19:11 am
This is next character for my animation. Pyramid head. It's still WIP, but I would like to hear your comments. :)


EDIT:
EDIT2:
EDIT3:

Any idea how to improve his sword?
« Last Edit: January 03, 2014, 10:18:24 pm by HarveyDentMustDie »

Offline HarveyDentMustDie

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Re: Silent Hill - Pyramid head [WIP][C+C]

Reply #17 on: January 04, 2014, 06:27:40 pm
Any comment would be appreciated.  :)

EDIT: Last version


I still have a trouble with his "skirt". :(
« Last Edit: January 06, 2014, 01:23:41 am by HarveyDentMustDie »

Offline HarveyDentMustDie

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Re: Silent Hill - Characters for animation [WIP][C+C]

Reply #18 on: January 09, 2014, 12:32:32 pm
This is Robbie. Stuffed rabbit doll. It's still WIP.  :)

I'm stuck, main problem is that I can't make him detailed like the previous characters. Gurney is just placeholder for now. Any idea how to improve it?

Update:
« Last Edit: January 15, 2014, 02:20:26 pm by HarveyDentMustDie »