@Wolfenoctis:yeah the cane is a nice addition, I also played around with that, but since the artwork also should resemble a character sprite and I don't know which movements that sprite has to do I want to keep both hands empty.
@AlcopopStar:Yeah, I am also happier with it now =) it seams to work much better now.
@Âme:Thanks for the encouraging words
@Facet:Yeah the eyes are usually a really hard thing - or at least for me - I tried another version with the fake eye, but I am not sure if it works.
I also worked a bit on Creya, so feel free to add your thoughts - the thick pink lines were indeed placeholders, the rough shading everywhere was just to show how it might look.
newest version:
Gregory:
-changed the length of the rear arm
-changed the width of the boot brims
-worked a bit more on the face (eye, highlights)
-some smaller edits all over
Creya:
-changed the position of her hand next to the head
-resized the head
-worked on the hair
-worked on with shading and continued working out all parts.
Both characters are now quite far processed - Gregory only lacks the final layer of polish and I also think that creya just needs some more work on a few details and the final layer of polish - if there are flaws I already got blind to It'd be great if somebody could point them out.

I also played around with gregs mechanical arm, because I weren't happy with the position. Now as I look at the other versions I think the version I had is by far the best one.
