AuthorTopic: Spiritwake [project page]  (Read 2663 times)

Offline AlcopopStar

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Spiritwake [project page]

on: September 15, 2013, 02:35:41 pm
Hello Pixelation!

I used to post here way back in the day (about nine-ten years ago when I was smaller and considerably worse at art) so its nice to see this place still ticking along.

After a big hiatus from pixel art I am now working on a boardgame that me and my business partner are tenuously hoping to kickstart in a few months. It boasts co-op roguelike gameplay with exploration of lands and the fighting of many interesting monsters. The system is written up and all that is left is assets and play testing, so i'm churning away at that.

So with that all aside I was hoping this page could be a general WIP project page for the game and the art.

Okay so to kick things off here are the two monsters i've pixeled so far. Note that these guys are going to be enlarged and printed on playing cards.

Current WIPs:
Slimes

Nymph and Bear (heavy wip)


Complete Monsters:
Spiritwolf (a weakish starting enemy)


Boulderkin (a strong late game enemy)


The Boulderkin is somewhat more WIP then the wolf.

Feedback would be very welcome.
« Last Edit: September 23, 2013, 01:00:30 pm by AlcopopStar »

Offline numlock

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Re: Spiritwake [project page]

Reply #1 on: September 15, 2013, 03:37:10 pm
I'd probably give wolf more personality as well as making it more wild, seeing that you have enemies like boulderking I think making animal enemies look like real animals is kinda unnecessary, here something I made, also used bigger resolution, bad thing is my drawings are mostly flat even with coloring thats why I love using black lines, still I hope it helps. Also was planning to color it but as ou can see got lazy at the tail.

Offline AlcopopStar

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Re: Spiritwake [project page]

Reply #2 on: September 16, 2013, 11:41:07 am
Thanks for the feedback numlock. Tonally speaking the boulderkin and the wolf are on the two ends of the stylistic spectrum. With the wolf being the most normal enemy and the boulderkin the silliest. Still i'll  consider giving the wolf a more stylistic touch when I work it's variants. But I wouldn't mind getting a few more enemies done the the mean time so as to build a more consistent tone in general. That aside, I have made some variant boulderkins, first as a way to text different pallets and then well, yeah.

Offline r1k

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Re: Spiritwake [project page]

Reply #3 on: September 16, 2013, 07:26:13 pm
the boulderkin are really cool.  The white one is my favorite, I think because the siloughette reads the best and it has the best contrast.  ON the blue one, I think the gray isnt quite working as an inbetween shade.  Maybe if the lighest blue was a little lighter.

Here a did an edit of the white one.  The arms are kind of subjective, though I think making them not symmetrical makes it a little more interesting.  I think bugging the eyes out a little makes him look angrier, it also differentiates him a little from the other 2 a bit more and gives him a more individualized personality

Offline Decroded

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Re: Spiritwake [project page]

Reply #4 on: September 17, 2013, 06:45:12 am
Yeah those crazy eyes are good, makes him scarier.  :y:

Offline AlcopopStar

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Re: Spiritwake [project page]

Reply #5 on: September 23, 2013, 12:58:15 pm
Okay so I took your suggestion with the middle ones eyes, though I went for something a little less manic. I'm pretty ready to call these guys done.

 
I've also started a few new monsters,
slimes,

and the very wip nymph and bear