Hey everyone. Myself and a buddy are working on a game. Our first milestone will be a family of enemies, Slimes, and a Knight so you can run around slashing them up. The environment will be a sewer that's sort of a chromatic greenish color, so the slimes will pop out nicely. In order shown the slimes are:
Pups - Little guys that stick to the player and slow
Nups - Medium slimes that bite the player to attack
Gups - Large slimes that gobble the player whole!
Fups - Flat slimes that excret acidic ooze
Zups - Ranged slimes that cough up a projectile
Mups - Magical slimes that can split slimes into duplicates (not shown)



The environment extras, like pipes, grates and other stuff, are in the work. We're obviously going for a retro feel and I'm having some trouble knowing what amount of detail should go into the sprites. Some veteran input would be appreciated!