AuthorTopic: [OPP] Cave set  (Read 68196 times)

Offline Jim16

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Re: [OPP] Cave set

Reply #110 on: September 10, 2015, 05:14:22 pm
Well, hopefully not so scary at all. We're planning on implementing something with a simple user interface with the bare minimum features we need. We'll try it behind closed doors and see if its something we can use, otherwise chances are we'll be going with something like Git. The point is that we're not rushing into anything, and we're trying to be mindful of the people that may be using it :)

Offline pistachio

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Re: [OPP] Cave set

Reply #111 on: September 15, 2015, 09:45:55 am
Quick ones.

Not-Kuruk


Not-Ayla


Any news on the filing system stuff Jim?

Offline Gil

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Re: [OPP] Cave set

Reply #112 on: September 15, 2015, 02:13:41 pm
Those are pretty awesome Pistachio! I'll try to find some time to animate them, at the very least some keyframes, so anyone can jump in and finish.

Offline pistachio

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Re: [OPP] Cave set

Reply #113 on: October 16, 2015, 08:55:48 am
















Couldn't leave this hanging on my HDD. Plane at top will be animated.
If anyone wants to edit, what I think I need is the moss tiles to be brought down to 32x32 chunks while keeping the visual theme. Should be the easiest to do out of the other WIPs I have here (animation?!), but I'm out of time right now.
« Last Edit: October 16, 2015, 09:51:25 am by pistachio »

Offline rikfuzz

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Re: [OPP] Cave set

Reply #114 on: October 16, 2015, 09:28:32 am
Wow - really really love that foliage.  :y:

Offline hapiel

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Re: [OPP] Cave set

Reply #115 on: November 14, 2015, 04:50:36 pm
Sweet sweet stuff Pistachio! I hadn't seen all of that until today!

File system is still coming, we (gabriel and I) are working on something but Jim16 had to pass on his plans for the OPP because of his busy life.

Offline hapiel

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Re: [OPP] Cave set

Reply #116 on: March 08, 2017, 11:40:59 pm
For those who've been interested in this project:

In the last two months we've kicked stuff back in action! However we try to end this thread here, for ease of organization sake.
Pistachio for example has been posting a lot of new sprites at the forums
Nowadays we have a website OpenPixelProject.com
And we're actively using Discord chat

I hope to see you around one of those places sometimes :)

Offline Teriyaki

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Re: [OPP] Cave set

Reply #117 on: August 10, 2017, 11:02:58 am
For those who've been interested in this project:

In the last two months we've kicked stuff back in action! However we try to end this thread here, for ease of organization sake.
Pistachio for example has been posting a lot of new sprites at the forums
Nowadays we have a website OpenPixelProject.com
And we're actively using Discord chat

I hope to see you around one of those places sometimes :)

Is this initiative still active? If so, I would like to participate.

Offline yaomon17

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Re: [OPP] Cave set

Reply #118 on: August 10, 2017, 11:28:51 am
Yea, just hop on the discord.

Offline Teriyaki

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Re: [OPP] Cave set

Reply #119 on: August 11, 2017, 07:16:37 am
Okay, I'm already registered. In 24 hours I can post  :lol: