AuthorTopic: Pixel Art Tile Feed back  (Read 762 times)

Offline Jmrhdb

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Pixel Art Tile Feed back

on: September 07, 2022, 03:54:33 am
Hello again all,

So its been a while since I tried to create a tile set. Anyway I was trying to make a soil/dirt title for my game and after serval hours of touch up work this is what I came up with.



I think it looks good but at the same time there's something off about it and I just can't tell. I tried to make sure to not have any single pixels to ovoid noise but it still looks wrong. Oh, and I wanted it to look more realistic and less "simple".
So please let me know what's wrong with it and how to fix it.

Here are other attempts to. Let me know what you think of these:



The two on the left have a concert slab on the top and the one on the far right is a rock tile I made a while ago.

Thanks for any and all feed back!
« Last Edit: September 10, 2022, 03:44:52 pm by Jmrhdb »

Offline fskn

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Re: Pixel Art Tile Feed back

Reply #1 on: September 12, 2022, 01:35:34 pm
I think they all look good, but maybe you need to see them in context with other elements.

If I have to be really nitpicky it kinda bothers me that I can read "Va" or "Val" in the top set. :lol:

Offline Beetleking22

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Re: Pixel Art Tile Feed back

Reply #2 on: September 12, 2022, 08:58:51 pm
I really like the colors and the composition is decent but I think the cluster looks bit noisy and it does not have a room to breathe. You can have Better rock cluster if you make the rock formation more Polygonal.

Here is my edit.


« Last Edit: September 12, 2022, 09:00:36 pm by Beetleking22 »