
Like this?

I forgot I can't do proper depth of field etc with Unity Basic, so here's a test screen grab with just a point light following the "player."

At this point I'm seriously losing motivation to continue making the game function (I'm not much of a coder anyhow), especially given all the perspective/gameplay issues Ymedron mentioned. Not that I for sure won't revisit this someday, I'm just thinking I'd rather make a whole dungeon mockup in max for a portfolio piece and call it a day.