AuthorTopic: Tile Practice  (Read 9017 times)

Offline Pix3M

  • 0010
  • *
  • Posts: 265
  • Karma: +1/-0
    • View Profile

Re: Tile Practice

Reply #10 on: May 24, 2013, 06:10:35 pm
After using a wood texture (referrence), I started to get how to do the texture on the wood. But I believe the wood lacks contrast? Right?

Let me know, thanks :)

The important part that the wood floor should not compete for attention and be only a background element. If you go deeper into game art, you'll eventually figure that game assets never exist in a vaccuum. It's hard to judge a game asset by itself and you're gonna want to see how everything meshes together in a unified game screen.