This one is very WIP.
Makes me feel like the other animations are pretty tame though..
Gonna have to figure out some kind of crab walk for this guy..
The reason he's only bipedal is because he's supposed to explode when the player hits him from below, so the button needs to be visible..
He also does way more things than other enemies, hides, walks, activates his lamp thingy, explodes, shakes when you bounce into him..
So there's a lot of stuff I have to get in there, including idle animations


Also there's this one, which is also wip.

revised version of the lightbulb robot:

Had to make it more compact and more plain to keep it more inline with previous enemy designs.
edit:
Finally finished up this guy too!
