Hello there,
I cofounded WM, small USA company that started as a homebrew game maker. We released Pier Solar with on Sega Genesis/MegaDrive in 2010 (yes!). The cool thing is that we are making pixel art games within original pixel art limitations as our game could run on old platforms as well. I think that's very rewarding because specs are legit and we always try to push the hardware to the max.
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We are looking for a talented pixel-artist to design 2D backgrounds for two projects:
- One project is post appocalyptic cyberpunk beat them all ("Street of rage 3", "Final Fight" (arcade).
- Another one is a top-view mecha game (perspective similar to "king of the monsters" with a more dramatic/war mood).
Please google for the game names to get an idea.
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High quality pixel art, which fits a as small as possible amount of tiles.
Technical details are: 512tiles per background set.
One tile is 8*8px. H/V flip possible.
One tile can hold 15 colors + transparency. Two palettes of 15 colors available.
Between 10 and 30 unique tileset to design per project.
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If any interest, you can send resume and reference work (pixel art 2d background) at careers at watermelon - corp dot com
Thanks for your time, feel free to ask questions here, I'll try to answer asap.
PS: We are also hiring in other positions (programmers, motions artists, ...), feel free to review the list
http://www.watermelon-corp.com/data/careers_memo.pdf.
Gwenael