AuthorTopic: trailofsecrets.com needs partner for finished puzzle RPG  (Read 4346 times)

Offline travis dunn

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Hello,

Trail of Secrets is a F2P web game that's effectively ready to launch once it has a visual identity and full complement of assets and animations. The core game has been prototyped, tested, and integrated with Facebook, with future developments focused on balance, analytics, and expanding platform support (GREE, Mobage, etc). I'm looking for a partner or two in something like a 80/20 division of labor for a 50/50 profit split around (mostly) consumable virtual goods via Facebook payments (30% cut). You'd be responsible for art direction, assets, visual identity, and (if so inclined) ongoing game design and balance work.

The game design is best described as a roguelike (endless, persistent, stat- and equipment-based) spirit in the body of a match-3 (turn-based, simple graphics, puzzle mechanics) given theme from Lovecraftian mystery and cosmic horror. The idea is to strike a balance between the niche-but-passionate Cthulhu fandom (early adaptors from various communities and plenty of partnership potential) and the mass accessibility of puzzle gaming (grow the userbase on the strength of the core gameplay).

Inspiration comes from games like Dungeon Raid, Elder Sign, and Puzzle Quest. Check out these screenshots for the gist of it:






Play the prototype yourself on the website (no registration required):

https://www.trailofsecrets.com/

Get an idea of the current workload from the art asset task over at the public issue tracker:

https://bitbucket.org/travis_dunn/trail-of-secrets/issue/13/art-assets

Message me if you're interested and have questions or want to talk about details (DM, twitter, email, etc):

http://travisdunn.deviantart.com/
https://twitter.com/daseinfiasco (@daseinfiasco)
dunn.travis@gmail.com

Wondering about the tech stack?

+ web-based, responsive "HTML5" design (and for better or worse, HTML5 audio), jQuery core +  bootstrap.js
+ DOM-based, not canvas, and CSS animations preferred over artwork for performance/workload
+ 100% javascript front- and backend code
+ node.js with web sockets (flashsocket/polling fallbacks)
+ optimized for 3G networks
+ hosted on Amazon EC2 ubuntu servers (forgive www.trailofsecrets.com for now, it's just on a micro for demo purposes)
+ devops with Capistrano and lots of bash scripts
+ MongoDB databases (game, logs, payments, etc.) courtesy of the fine folks at MongoLab

Note: cross-posted in other corners of the internet, but I'll keep this thread updated with relevant news for the community solipsists.

P.S. thanks to Lorc for the remarkably servicable placeholder art.
« Last Edit: December 31, 2012, 07:35:37 am by travis dunn »

Offline travis dunn

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Re: trailofsecrets.com needs partner for finished puzzle RPG

Reply #1 on: December 30, 2012, 04:34:24 pm
Quick update: I've added SSL support, and taken the Facebook app out of sandbox mode so you can now play on canvas.

https://apps.facebook.com/trailofsecrets

Should also work on Facebook mobile.

Offline Cage

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Re: trailofsecrets.com needs partner for finished puzzle RPG

Reply #2 on: December 31, 2012, 12:33:37 am
Do you check the info@trailofsecrets.com email account? I've wrote you a message there. :)

Offline travis dunn

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Re: trailofsecrets.com needs partner for finished puzzle RPG

Reply #3 on: December 31, 2012, 07:31:44 am
Cage, I never received the email unfortunately. I've had forwarding problems with my registrar - namecheap - in the past, so I guess it's time to reopen a support ticket.

If you don't mind, can I ask you to resend the mail to dunn.travis@gmail.com? I'm sorry for the bother, and thanks for saying something!

.travis.