AuthorTopic: Mental Diarrhea *Update: 06/27/06*  (Read 10773 times)

Offline Alex

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Re: Mental Diarrhea

Reply #10 on: June 26, 2006, 05:57:08 pm
make more!
alexander

Offline Zolthorg

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Re: Mental Diarrhea

Reply #11 on: June 26, 2006, 06:07:24 pm
The gourmand wins this topic.

Offline Skull

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Re: Mental Diarrhea

Reply #12 on: June 26, 2006, 06:31:27 pm
make more!

I second that - They all look fantastic. Each full of character with a wonderful palette. Superb work.

Offline Tinygiant

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    • .:: ARMY OF TROLLS ::.

Re: Mental Diarrhea

Reply #13 on: June 26, 2006, 07:24:06 pm
Truly fantastic, not sure which is my fave but I am leaning toward that little peeing dog at the moment. I love the highlights give em a plasticy feel.

Offline Godslayer

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Re: Mental Diarrhea

Reply #14 on: June 26, 2006, 08:23:12 pm
Red X  :-[
How long can the floor creak before it loses its voice?

Offline Tremulant

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Re: Mental Diarrhea *Update: 06/26/06*

Reply #15 on: June 26, 2006, 10:21:35 pm
Updated with wuv.  :-*

New stuff: Septopus, Party, MUMU, cliché... and some general tweaking.

As for your questions, Turbo: ...

The yellow ambient tint is, well, mainly the result of me being a creature of habit, I guess. I generally pick a colour, then shift the lighter shades toward yellow, the darks toward blue. Not sure why, but it seems I always do it that way, probably just because I'm most comfortable working as such. So, initial colours (as in the base colours) are picked by eye, shades and highlights branch off from there.

As for software, I use a mix. 90% of the work is done in an older program called IDraw3 (a relic form my RPGMaker days), and the other 10% is split between MS paint, and photoshop (at, like, 8% paint, 2% photoshop).


Everyone else... <3! Thanks for all the replies/comments/crits/allofanythinganyonehassaidever.

Godslayer, dunno what to say. Usually when people mention the dreaded 'x', I see it too. I haven't had any problems here, though. Anyone else getting it?

Offline Godslayer

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Re: Mental Diarrhea *Update: 06/26/06*

Reply #16 on: June 26, 2006, 10:26:18 pm
Wait, its fixed. The update must have fixed it.

Good work.
How long can the floor creak before it loses its voice?

Offline AdamAtomic

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Re: Mental Diarrhea *Update: 06/26/06*

Reply #17 on: June 26, 2006, 10:27:02 pm
I haven't seen an X yet, but you and your dithering and your limited colors make me FURIOUS

seriously very nice stuff, I usually associate "size + detail" with a larger palette almost instinctively, but especially on "good boy" you really just take a dump on that theory, mad props man

Offline Larwick

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Re: Mental Diarrhea *Update: 06/26/06*

Reply #18 on: June 27, 2006, 02:07:04 am
All these snippets of wonder hold so much on their own. You seem to be able to add alot of character into pieces so small, i really admire them. My favourite out of the updates has to be the Septopus - i love the depth in shading and colour choices. It'd be fun to see how i do trying out your style sometime.  :P
« Last Edit: June 27, 2006, 02:09:45 am by Larwick »

Offline Xion

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Re: Mental Diarrhea *Update: 06/26/06*

Reply #19 on: June 27, 2006, 04:33:06 pm
Mumu + Good Boy + Septopus = favorites

Really awesome work.