AuthorTopic: Request for old unused tilesets  (Read 13883 times)

Offline Ashbad

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Re: Request for old unused tilesets

Reply #10 on: December 06, 2012, 12:03:33 pm
@OP (and your request to use old tiles), here's a tileset I made a year ago, back when I was really a beginning artist.  The tiles are *really* bad (a fun testament to my artistic improvement!), but they are also extensive -- I think there's 200 tiles that support graveyard, desert, grassed and snowy areas, and many dungeon tiles as well.  8x8 in size, scaled up 2x.  4 colors.  They were for an old game I was developing pretty singlehandedly (besides the music composition), but since these are well obsolete, use them as needed -- I certainly won't ever be touching them again.



As for some colorized versions:

Offline wzl

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Re: Request for old unused tilesets

Reply #11 on: December 06, 2012, 01:09:16 pm
That is great! Thanks Ashbad! Cyangmou also provided a pack of tilesets, so i can do lots of stuff now :D

Is the zelda'ish appeal intended?

Oh btw, do you mind if i ship those with the binary? That would be rather cool.
Anywhere you'd want me to link? =]
« Last Edit: December 06, 2012, 01:10:50 pm by wzl »

Offline Ashbad

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Re: Request for old unused tilesets

Reply #12 on: December 06, 2012, 01:15:47 pm
That is great! Thanks Ashbad! Cyangmou also provided a pack of tilesets, so i can do lots of stuff now :D

No problem. ;)  These old tiles were just rotting in an old folder anyways.

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Is the zelda'ish appeal intended?

Indeed -- it was poorly executed (since I had no artistic background when I made these), but that was indeed the appeal.

Quote
Oh btw, do you mind if i ship those with the binary? That would be rather cool.
Anywhere you'd want me to link? =]

Sure, go ahead; I'd prefer a link to my PJ account, I suppose ( http://www.pixeljoint.com/p/38034.htm ).
« Last Edit: December 06, 2012, 01:17:48 pm by Ashbad »

Offline wzl

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Re: Request for old unused tilesets

Reply #13 on: December 06, 2012, 01:22:18 pm
Okay, thanks again <3 :D looking forward to build something with these sets :)

Offline Volter9

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Re: Request for old unused tilesets

Reply #14 on: December 07, 2012, 02:39:40 am
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Pretty much all old console games do it this way, and games that can't get access to resource files need to do it this way as well.  It's not a messy way of doing things, as long as you keep track of all of your data in clean, separate files and name the chunks well.

Yes, but now is 2012 year, most people have computer with memory 64mb <, and with screen 640X480 < pixels.
May be you right, but I accustomed to use external resources.

Offline yaomon17

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Re: Request for old unused tilesets

Reply #15 on: December 07, 2012, 05:16:58 am

Offline Ashbad

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Re: Request for old unused tilesets

Reply #16 on: December 07, 2012, 10:44:41 am
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Pretty much all old console games do it this way, and games that can't get access to resource files need to do it this way as well.  It's not a messy way of doing things, as long as you keep track of all of your data in clean, separate files and name the chunks well.

Yes, but now is 2012 year, most people have computer with memory 64mb <, and with screen 640X480 < pixels.
May be you right, but I accustomed to use external resources.

I know I personally develop games for devices well under that standard (one of them 16KB RAM and 96*64 PX; other one has 2MB RAM and 216*384 PX) -- neither one has a truly good functioning filesystem, and neither one even supports fopen/fread fully, making binary embedding very helpful.

Offline Volter9

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Re: Request for old unused tilesets

Reply #17 on: December 08, 2012, 12:55:46 am
In this case Ashbad I'm agree, so... Which programming language are you using?  ::)

Offline Ashbad

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Re: Request for old unused tilesets

Reply #18 on: December 08, 2012, 02:17:30 am
In this case Ashbad I'm agree, so... Which programming language are you using?  ::)

Depends on which of the two platforms; for the former, z80 assembly, and for the latter, mostly C, with a dabble of SH4a assembly :)

(I apologize @OP for being offtopic :()

Offline wzl

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Re: Request for old unused tilesets

Reply #19 on: December 08, 2012, 03:02:25 am
no problem, i'm curious though, which platforms are you developing for? sounds pretty specific.