You have three big issues :
• PerspectiveYour characters & trees are drawn from front,
almost like a 2D platformer, but not your buildings.
• ColorsI don't know if your screen is calibrated but you colors are very bright, almost fluo.
With more natural / pastel colors, it gets a lot easier on the eye. Also, remove white
specular from all elements that are not white. Wood highlights are never white. It
gives a plastic look and it's really too strong & shiny.

Also, all your shadows need more consistency according to the height of the element.
Trees, character, cliffs, buildings, all feature different shadow color / width.
• Secret of Mana III blue/purple rim lightingDon't copy. It's not original. You don't learn. You don't think. Why is it blue ?
What atmosphere does it bring ? Why do you want it in a village ? It MUST
have a purpose, otherwise it shows that you copy without prior thinking.
Anyway, I don't see any valid reason for reproducing such a characteristic
part of Secret of Mana's look.
