AuthorTopic: Totem Pole!  (Read 50205 times)

Offline Facet

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Re: Totem Pole!

Reply #40 on: October 12, 2012, 05:13:33 pm
Aha! x6 combo :P

The wonderful thing about totems, is totems are wonderful things; a fwend to cheer up your sweet-toothed bear. (posted before cleaning up because it's kinda situational)


and a pokey!
« Last Edit: October 12, 2012, 05:25:41 pm by Facet »

Offline Jim16

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Re: Totem Pole!

Reply #41 on: October 12, 2012, 05:21:35 pm

Above naked blue guy.

Offline Seiseki

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Re: Totem Pole!

Reply #42 on: October 12, 2012, 08:03:26 pm
Hahahaha, this is getting really weird! I like it :D

Rune must be desperate for this girl, seeing as he seems to stack everything he can get his hands on..

edit: If you want to spice it up further, what about.. " A new challenger appears!" ;D
I mean, we have red and blue, where's green? :>
« Last Edit: October 12, 2012, 09:24:12 pm by Seiseki »

Offline TheMonsterAtlas

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Re: Totem Pole!

Reply #43 on: October 12, 2012, 09:28:11 pm
Here's my entry for blune c:

« Last Edit: October 15, 2012, 03:38:39 pm by XLR8ED »

Offline Jim16

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Re: Totem Pole!

Reply #44 on: October 12, 2012, 09:51:52 pm
Seiseki, she's green. RGB like in the first image in the first post.

Offline ptoing

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Re: Totem Pole!

Reply #45 on: October 12, 2012, 11:03:45 pm
I just updated the rules because of XLR8ED's post.
X, your animation has 48 frames which atm is not a big deal, but if someone makes something which is a different non power of 2, multiple of 2 shit will get out of hand fast in terms of frame amount.

Also please do not use different frames speeds, 10fps fixed, 100ms per frame, nothing different. So if you need something longer you make dupe frames of it. Please rework your animation to fit into this, and make it 64, or if you have to 128 frames.
There are no ugly colours, only ugly combinations of colours.

Offline EddyZ

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Re: Totem Pole!

Reply #46 on: October 13, 2012, 12:03:40 am
Hello folks,
I'm very new here and I hope it's okay that my first post is in an activity-thread.

here is my try:

one for blune  ;D

(sorry for my bad english xD)

Offline Kazuya Mochu

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Re: Totem Pole!

Reply #47 on: October 13, 2012, 12:07:44 am
2 for blune



Image size doesn't matter! It's what you do with your pixels that counts!

Offline ilkke

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Re: Totem Pole!

Reply #48 on: October 13, 2012, 12:37:11 am
Fuck blune, he's not even native.
Go rune go!

i

Offline pgil

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Re: Totem Pole!

Reply #49 on: October 13, 2012, 01:24:27 am


rune's only winning because he's got the easier palette, right?