AuthorTopic: Totem Pole!  (Read 84450 times)

Offline PixelPiledriver

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Totem Pole!

on: October 05, 2012, 04:43:51 pm
It's time for a new activity!



Rune and Blune have both fallen in love with Princess GiGi.
Because they are equally charming Princess GiGi cannot decide between them.
In order to impress her they have challenged each other to a duel!
The man with the biggest Totem will win her love!

Select a Character


Totem Template

64x48


Minimum Width

Rules
- Use the palette below the character you choose
- Draw a chunk of totem! Be creative!
- Your totem chunk should connect more or less to the template and fit the canvas size
- Your totem should be of the minimum width or greater at both ends
- Post your finished chunk and I will add it to the totem pole
- Multiple entries for either character are allowed
- Animation is fixed at 10fps/100ms per frame
- Animations should have frame amounts which are powers of 2, NOT multiples of 2!

Time Limit
- The activity will end 1 month from now: 11/5/12
- An awesome ending for the winner will be revealed!

Totem Poles

Rune: 37                                                                                         Blune: 36
« Last Edit: June 15, 2017, 10:34:21 am by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Charlieton

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Re: Totem Pole!

Reply #1 on: October 05, 2012, 07:03:00 pm
Very fun idea for an activity!

What's the position on animation? Optional or not allowed?
Det skulle vara lätt för mig att säga att jag inte gillar dig, men det gör jag; tror jag

Offline PixelPiledriver

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Re: Totem Pole!

Reply #2 on: October 05, 2012, 07:09:06 pm
Animation is optional.
Make your frame total a multiple of 2 please!
« Last Edit: October 05, 2012, 07:12:17 pm by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline tim

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Re: Totem Pole!

Reply #3 on: October 05, 2012, 10:11:31 pm
First !
Give this one for Rune !



x3 zoom :



Tell me if there is something to correct, but I think it fills your requirements.
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Offline rikfuzz

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Re: Totem Pole!

Reply #4 on: October 05, 2012, 11:47:10 pm


My offering

Offline Phlakes

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Re: Totem Pole!

Reply #5 on: October 06, 2012, 04:03:12 am
It's not as fancy as those two, but a nice solid base for Blune-

Offline PixelPiledriver

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Re: Totem Pole!

Reply #6 on: October 06, 2012, 01:31:42 pm


Great totems guys!
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Lóng

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Re: Totem Pole!

Reply #7 on: October 06, 2012, 03:02:43 pm
Maybe I went a little overboard dunno, either way it was a lot of fun and this is a great activity
« Last Edit: October 06, 2012, 03:09:50 pm by Lóng »

Offline Facet

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Re: Totem Pole!

Reply #8 on: October 06, 2012, 11:21:58 pm
For Rune!

I don't trust that dude with a fauxhawk :P

Offline leroy

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Re: Totem Pole!

Reply #9 on: October 06, 2012, 11:28:30 pm
Facet that is awesome but it looks like you ran out of canvas.  :ouch:  :lol: It might help a bit if you removed the #FF1010 from the tips of the wings? Or completely from the outline.

Maybe this isn't the thread for cnc but anyway.  ???
« Last Edit: October 06, 2012, 11:34:09 pm by leroy »

Offline Facet

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Re: Totem Pole!

Reply #10 on: October 06, 2012, 11:34:19 pm
Quite true :D, I'll try an edit along with something more tiki later, thanks.

Offline API-Beast

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Re: Totem Pole!

Reply #11 on: October 07, 2012, 12:38:14 am

Offline Seiseki

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Re: Totem Pole!

Reply #12 on: October 07, 2012, 12:39:20 am
Awesome! Great initiative!
And I assume the guy with tallest pole gets the girl? (har har)

Is it ok to pretend to overlap? Like use the same style as the one below to blend the two together?
I'm thinking no since they're supposed to be separate pieces.
« Last Edit: October 07, 2012, 12:42:57 am by Seiseki »

Offline Juninho

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Re: Totem Pole!

Reply #13 on: October 07, 2012, 02:32:04 am
lol , I really love this  ;D . So , I made one piece for this .

Offline Charlieton

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Re: Totem Pole!

Reply #14 on: October 07, 2012, 09:58:58 am


Hey, look! It's a bird in profile! Never done that before. ::)

Is using all the colours in the palette mandatory? I guess you should at least use the ones that makes the selected palette unique, though (ie. reds or blues). Anyway, I put all the blues and purples into the gem, so this should be fine either way. Just wondering.
Det skulle vara lätt för mig att säga att jag inte gillar dig, men det gör jag; tror jag

Offline PixelPiledriver

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Re: Totem Pole!

Reply #15 on: October 07, 2012, 10:08:57 am
Quote
Is it ok to pretend to overlap? Like use the same style as the one below to blend the two together?
Sure feel free to blend with another totem.

But I'm trying to keep things in order of submission unless there's a good reason not to.
If three people PM me with "Hey I have a finished chunk that blends to the same totem as someone else! I want that spot!" it will get a bit complicated.
I'm allowing re-submissions so if you post a placeholder for me to use that will at least keep things in a first come first serve order.

Personally I'm going to draw my totems without blending to simplify.
But I won't discourage it if it's something you really want to do.  :)

Also you can submit as many entries as you want so it could be easier to blend 2 or 3 of your own chunks to make 1 large one.

Quote
Is using all the colours in the palette mandatory?
Nope.
Your totem fits the rules just fine. :y:
Altho if anyone decides to exclude the character unique colors make sure to tell me which pole it belongs to.
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Facet

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Re: Totem Pole!

Reply #16 on: October 07, 2012, 05:46:55 pm
Bit of high kitsch.


and a slightly amended owl; just tucked in the bottom of the wings a tad.

Offline adcrusher524

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Re: Totem Pole!

Reply #17 on: October 07, 2012, 08:18:51 pm
What an awesome activity. I have a feeling these totems are going to get pretty high. Once I get some free time I'll starting making some.

Offline FrostPumpkin

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Re: Totem Pole!

Reply #18 on: October 07, 2012, 08:23:49 pm
My totem for Rune !

Offline Seiseki

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Re: Totem Pole!

Reply #19 on: October 08, 2012, 03:02:47 pm


Some kind of steampunk thing :D
Go Rune!

Hm, for some reason I feel like Rune is the evil one ;D

Btw, PixelPiledriver, a suggestion.
What about adding a different background for each height, starting with the ocean, sky, clouds, space, stars and finally the moon?
Would be really cool to be able to see the progress through and how far it's come.
« Last Edit: October 08, 2012, 03:16:29 pm by Seiseki »

Offline Charlieton

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Re: Totem Pole!

Reply #20 on: October 08, 2012, 05:15:45 pm
That MrBeast+Facet kitsch is the best combination of totems ever.

I was going to make a Rune totem next, but he's been getting ahead! I'd better stick with Blune for the next totem, too.
Det skulle vara lätt för mig att säga att jag inte gillar dig, men det gör jag; tror jag

Offline Grimsane

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Re: Totem Pole!

Reply #21 on: October 08, 2012, 06:22:36 pm
Awesome activity! and nice work so far guys ;D

did this, and figured I'd pop the proverbial cherry with an animated totem segment

Offline dpixel

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Re: Totem Pole!

Reply #22 on: October 08, 2012, 08:44:24 pm

Here's one for Rune.

Some nice looking totems here. 

Offline Reo

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Re: Totem Pole!

Reply #23 on: October 08, 2012, 10:19:05 pm


Blune was lagging behind!Really nice work everyone! :)

Offline tim

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Re: Totem Pole!

Reply #24 on: October 08, 2012, 10:50:28 pm
Wow really cool work everybody. My piece was the first one, and I'm not at all in the style of the following pieces. Perspective, realistic vs cartoony, etc… I'm wondering if I can redo it to achieve a better base for the red totem, and fit better with everyone's styles ? It would be great, thanks.
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Offline Facet

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Re: Totem Pole!

Reply #25 on: October 08, 2012, 11:51:10 pm
errybody doin' faces. Give dpixel's arrow guy a fruity hat please ;D. Last mirrored one, maybe.


Tons of awesome stuff, some particular love to FrostPumpkin's: smart concept, great lighting and rendering.

Quote from: Charlieton
That MrBeast+Facet kitsch is the best combination of totems ever.
Ha, Rune pole is proving quite amusingly eclectic; steampunk too now! bring the weird Blune guys.

Tim: there's no pressure to conform, stylistically or thematically, the broader the range the better imo; whatever takes your fancy. With that said, if you're not quite satisfied than go for it.
« Last Edit: October 09, 2012, 12:34:10 am by Facet »

Offline Zizka

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Re: Totem Pole!

Reply #26 on: October 09, 2012, 11:22:44 am
It would be awesome if the background could change the higher the poles get! Going through clouds or even reach space or something.  ;D

Offline PypeBros

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Re: Totem Pole!

Reply #27 on: October 09, 2012, 08:10:19 pm


Now you know where that arrow comes from. And electrabit will now use his blade :)

Offline Batzy

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Re: Totem Pole!

Reply #28 on: October 10, 2012, 08:41:53 am
  ;D
« Last Edit: October 10, 2012, 08:44:27 am by Batzy »

Offline PixelPiledriver

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Re: Totem Pole!

Reply #29 on: October 10, 2012, 02:31:36 pm


Batzy, your order has been bumped by me in order to blend PypeBros totem into the pole better.
Sorry bout that.

Also I have updated the rules to include:
- Your totem should be of the minimum width or greater at both ends

This simplifies blending between totems.

Quote
Btw, PixelPiledriver, a suggestion.
What about adding a different background for each height, starting with the ocean, sky, clouds, space, stars and finally the moon?
Quote
It would be awesome if the background could change the higher the poles get! Going through clouds or even reach space or something.
I agree this is a good idea.
It'd be fun if every 10 a new backdrop was "revealed" and added to the image.
But at the moment I don't have enough time to do this.
It'll happen sometime!

Awesome totems everyone!
Keep em comin!
« Last Edit: October 10, 2012, 02:58:44 pm by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline PypeBros

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Re: Totem Pole!

Reply #30 on: October 10, 2012, 03:13:40 pm
~*BLUNE*~ has taken the lead ...

Thanks for the blend, PPD. I'll count my pixels more carefully, next time.

Offline ptoing

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Re: Totem Pole!

Reply #31 on: October 10, 2012, 06:50:14 pm
That smug looking bastard is GOING DOWN!

There are no ugly colours, only ugly combinations of colours.

Offline Crow

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Re: Totem Pole!

Reply #32 on: October 10, 2012, 08:18:35 pm
And so, Princess GiGi's face was changed from super cute to super awkward. WHO DID THIS?!
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Offline dpixel

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Re: Totem Pole!

Reply #33 on: October 10, 2012, 09:04:00 pm
And so, Princess GiGi's face was changed from super cute to super awkward. WHO DID THIS?!

You're right.  What happened? 
I guess Blune can have her now for all I care.   :P

Offline tim

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Re: Totem Pole!

Reply #34 on: October 10, 2012, 09:31:24 pm
Oh god you're right she's way uglier than before !
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Offline ptoing

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Re: Totem Pole!

Reply #35 on: October 10, 2012, 10:17:50 pm
Late here, overworked. I borked it, I fixed it.

Now stop complaining everybody and make some totems!
There are no ugly colours, only ugly combinations of colours.

Offline rikfuzz

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Re: Totem Pole!

Reply #36 on: October 10, 2012, 11:42:36 pm
Did another, c'mon Red!

Offline ptoing

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Re: Totem Pole!

Reply #37 on: October 11, 2012, 03:55:10 pm
Haha, nice one rikfuzz!
There are no ugly colours, only ugly combinations of colours.

Offline Seiseki

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Re: Totem Pole!

Reply #38 on: October 12, 2012, 06:13:25 am
More Rune!

Offline ptoing

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Re: Totem Pole!

Reply #39 on: October 12, 2012, 01:28:35 pm
RUNE! RUNE! RUNE!
« Last Edit: October 12, 2012, 04:10:55 pm by ptoing »
There are no ugly colours, only ugly combinations of colours.

Offline Facet

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Re: Totem Pole!

Reply #40 on: October 12, 2012, 05:13:33 pm
Aha! x6 combo :P

The wonderful thing about totems, is totems are wonderful things; a fwend to cheer up your sweet-toothed bear. (posted before cleaning up because it's kinda situational)


and a pokey!
« Last Edit: October 12, 2012, 05:25:41 pm by Facet »

Offline Jim16

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Re: Totem Pole!

Reply #41 on: October 12, 2012, 05:21:35 pm

Above naked blue guy.

Offline Seiseki

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Re: Totem Pole!

Reply #42 on: October 12, 2012, 08:03:26 pm
Hahahaha, this is getting really weird! I like it :D

Rune must be desperate for this girl, seeing as he seems to stack everything he can get his hands on..

edit: If you want to spice it up further, what about.. " A new challenger appears!" ;D
I mean, we have red and blue, where's green? :>
« Last Edit: October 12, 2012, 09:24:12 pm by Seiseki »

Offline TheMonsterAtlas

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Re: Totem Pole!

Reply #43 on: October 12, 2012, 09:28:11 pm
Here's my entry for blune c:

« Last Edit: October 15, 2012, 03:38:39 pm by XLR8ED »

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Re: Totem Pole!

Reply #44 on: October 12, 2012, 09:51:52 pm
Seiseki, she's green. RGB like in the first image in the first post.

Offline ptoing

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Re: Totem Pole!

Reply #45 on: October 12, 2012, 11:03:45 pm
I just updated the rules because of XLR8ED's post.
X, your animation has 48 frames which atm is not a big deal, but if someone makes something which is a different non power of 2, multiple of 2 shit will get out of hand fast in terms of frame amount.

Also please do not use different frames speeds, 10fps fixed, 100ms per frame, nothing different. So if you need something longer you make dupe frames of it. Please rework your animation to fit into this, and make it 64, or if you have to 128 frames.
There are no ugly colours, only ugly combinations of colours.

Offline EddyZ

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Re: Totem Pole!

Reply #46 on: October 13, 2012, 12:03:40 am
Hello folks,
I'm very new here and I hope it's okay that my first post is in an activity-thread.

here is my try:

one for blune  ;D

(sorry for my bad english xD)

Offline Kazuya Mochu

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Re: Totem Pole!

Reply #47 on: October 13, 2012, 12:07:44 am
2 for blune



Image size doesn't matter! It's what you do with your pixels that counts!

Offline ilkke

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Re: Totem Pole!

Reply #48 on: October 13, 2012, 12:37:11 am
Fuck blune, he's not even native.
Go rune go!

i

Offline pgil

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Re: Totem Pole!

Reply #49 on: October 13, 2012, 01:24:27 am


rune's only winning because he's got the easier palette, right?

Offline ptoing

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Re: Totem Pole!

Reply #50 on: October 13, 2012, 01:55:37 am
HEAD TO HEAD! Made some edits to the image in general for quicker update. Also Gigi is in the pic now and she will indicate who she likes more (draw atm) GOGOGO RUUUUUUUUNE!

Ilkke: you had black in your image, there is no black in the palette :P I substituted it with the darkest brown, still works, but a bit worse. You can do edits if you want.
There are no ugly colours, only ugly combinations of colours.

Offline Phlakes

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Re: Totem Pole!

Reply #51 on: October 13, 2012, 02:57:41 am
Please excuse the ugly animation. It's been a long time and I'm not in the mood to sit down and shake all that rust off just yet.

Offline Dusty

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Re: Totem Pole!

Reply #52 on: October 13, 2012, 03:22:56 am
edit: Okay I fixed and redid mines.



And I wasn't sure if it's easier to have transparent or match the bg so:

« Last Edit: October 13, 2012, 04:05:59 am by Dusty »

Offline API-Beast

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Re: Totem Pole!

Reply #53 on: October 13, 2012, 03:32:16 am
Go Rune, the ugly need to win once too.  ;D

Offline TheMonsterAtlas

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Re: Totem Pole!

Reply #54 on: October 13, 2012, 03:33:59 am
Alright, I will edit it tomorrow, thanks for the heads up Ptoing c:

Offline Seiseki

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Re: Totem Pole!

Reply #55 on: October 13, 2012, 04:01:48 am
Seiseki, she's green. RGB like in the first image in the first post.

Yeah I figured the order wasn't R G B by coincidence :D

Offline PixelPiledriver

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Re: Totem Pole!

Reply #56 on: October 13, 2012, 11:12:36 am
Quote
she's green. RGB like in the first image
Quote
Yeah I figured the order wasn't R G B by coincidence
Yup!
Rune GiGi Blune
I enjoy using simple design themes like this.

Fixed the missing pixels from your totem finally rikkfuzz (which was not your fault).

3 weeks left!
Who will win!?!?
« Last Edit: October 13, 2012, 11:16:30 am by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline PypeBros

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Re: Totem Pole!

Reply #57 on: October 13, 2012, 08:28:51 pm

blune power again.

Offline Red_Mist

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Re: Totem Pole!

Reply #58 on: October 13, 2012, 11:46:30 pm
I guess its only fitting that I choose the red side.


fixed
« Last Edit: October 14, 2012, 12:36:13 am by Red_Mist »
<Xion> I can't see it why can't I see it

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Re: Totem Pole!

Reply #59 on: October 14, 2012, 12:10:39 am
There is no black in the palette. Also what's with the HUGE canvas?
I changed the black for the darkest brown, does not look as nice tho. If you want to edit it, go ahead and repost.
There are no ugly colours, only ugly combinations of colours.

Offline Red_Mist

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Re: Totem Pole!

Reply #60 on: October 14, 2012, 12:12:50 am
its all good, I'm in the process of getting better photo editing software... once I get some, I may re-finish it.

Thanks Ptoing
<Xion> I can't see it why can't I see it

Offline Dusty

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Re: Totem Pole!

Reply #61 on: October 14, 2012, 02:35:11 am
If the background eventually gets darker(like say, into space) would it be possible to have mines moved onto a darker bg color?

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Re: Totem Pole!

Reply #62 on: October 14, 2012, 02:46:47 am
Yeah, should not be a problem, Dusty.
There are no ugly colours, only ugly combinations of colours.

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Re: Totem Pole!

Reply #63 on: October 14, 2012, 10:29:53 am

*BLUNE summoned the wild powers of the Ocean*

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Re: Totem Pole!

Reply #64 on: October 14, 2012, 06:13:05 pm
Still not super happy with the tusks, but I think I've worked on this long enough. :P



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Re: Totem Pole!

Reply #65 on: October 14, 2012, 08:29:56 pm


lezzgo blune!
« Last Edit: October 15, 2012, 03:18:56 am by Dex »

Offline TheMonsterAtlas

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Re: Totem Pole!

Reply #66 on: October 15, 2012, 02:04:29 am
Finally re-edited mine c:

Offline PunkRockGrrl

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Re: Totem Pole!

Reply #67 on: October 15, 2012, 10:34:31 pm
One for Rune! C'mon red guy, you can do it!

Offline DawnBringer

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Re: Totem Pole!

Reply #68 on: October 15, 2012, 10:41:01 pm
Looks like Rune could use some help  :)

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Re: Totem Pole!

Reply #69 on: October 16, 2012, 11:52:32 am
blune's pole will look better when some cloud will come and his lightest shade will no longer mix with the blue sky, btw.

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Re: Totem Pole!

Reply #70 on: October 16, 2012, 12:16:14 pm
Pype, the palette is not ideal, I grant you that, but seeing as your dudes are the only ones suffering from it atm, and that if I make the sky darker it will blend with the 2nd darkest blue and so on, you can always edit your entries and make it so the issue goes away, by using outlines, or shading stuff differently in those areas. Be creative if it bugs you.
There are no ugly colours, only ugly combinations of colours.

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Re: Totem Pole!

Reply #71 on: October 16, 2012, 09:35:49 pm
you can always edit your entries and make it so the issue goes away, by using outlines, or shading stuff differently in those areas. Be creative if it bugs you.
Good point. I'll give that a try.

When I look at those poles of mine, I can't help thinking I'm way behind the average level of the other participant, but the activity sounds like a good opportunity to face my own limit and try things I'd have no reasons to try otherwise so ... I guess I'll keep pixel'ing and try to improve.

Offline dpixel

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Re: Totem Pole!

Reply #72 on: October 17, 2012, 02:18:20 am


Go Rune! 

Offline nivek

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Re: Totem Pole!

Reply #73 on: October 17, 2012, 04:48:45 am
Here's one for Blune:

Offline Probo

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Re: Totem Pole!

Reply #74 on: October 18, 2012, 04:22:43 pm
For Rune!!!!



Uploaded with ImageShack.us

never done anything like this before, it was fun!

Offline PixelPiledriver

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Re: Totem Pole!

Reply #75 on: October 18, 2012, 08:48:25 pm
Yo, sorry for the late update guys.
Things are a bit crazy here.
I'll put those new totems up soonish!
Keep em comin!
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Jeremy

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Re: Totem Pole!

Reply #76 on: October 21, 2012, 08:08:24 am
Blooooon

Offline moket

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Re: Totem Pole!

Reply #77 on: October 21, 2012, 11:04:12 am
One more for Blune.

Offline surt

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Re: Totem Pole!

Reply #78 on: October 21, 2012, 11:22:43 am
« Last Edit: October 21, 2012, 12:07:20 pm by surt »

Offline Lóng

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Re: Totem Pole!

Reply #79 on: October 21, 2012, 02:00:46 pm
« Last Edit: October 21, 2012, 02:08:31 pm by Lóng »

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Re: Totem Pole!

Reply #80 on: October 21, 2012, 05:01:23 pm
can i have a go at doing one for blune too?

Offline PixelPiledriver

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Re: Totem Pole!

Reply #81 on: October 21, 2012, 06:35:12 pm
Yup!
Switching sides is allowed.
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline cirpons

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Re: Totem Pole!

Reply #82 on: October 21, 2012, 07:23:39 pm
Go BLU!

 :)

Offline Probo

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Re: Totem Pole!

Reply #83 on: October 21, 2012, 10:33:39 pm
heres one for blune!



Uploaded with ImageShack.us

is the gap between the legs a problem?

Offline IvanM

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Re: Totem Pole!

Reply #84 on: October 22, 2012, 06:01:21 am
Rune rules!
One ugly for the ugly one:


(will be updated soon)
« Last Edit: October 24, 2012, 06:32:54 pm by IvanM »

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Re: Totem Pole!

Reply #85 on: October 22, 2012, 06:39:28 pm


Uploaded with ImageShack.us

just realised, his hair was 2 pixels too narrow. i name him bouffantay!

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Re: Totem Pole!

Reply #86 on: October 22, 2012, 09:03:10 pm
Nice effort, guys! Really cool.



Code: [Select]
"- Animations should have frame amounts which are powers of 2, NOT multiples of 2!"

Ahaahh . . . so if you have a variety of animations that you want to stack into a single scene, then them all having a frame count that corresponds to a "power" of the same number, then they'll seamlessly integrate . . . like this one by B.O.B.  . . .  is that the rule?

Offline kriss

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Re: Totem Pole!

Reply #87 on: October 23, 2012, 10:42:16 pm
Here my little contribution : a flame skull, for Rune of course.



This is not full custom  :-[

this is the original
« Last Edit: October 23, 2012, 10:44:46 pm by kriss »

Offline ptoing

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Re: Totem Pole!

Reply #88 on: October 25, 2012, 11:05:00 am
Ahaahh . . . so if you have a variety of animations that you want to stack into a single scene, then them all having a frame count that corresponds to a "power" of the same number, then they'll seamlessly integrate . . . like this one by B.O.B.  . . .  is that the rule?

It has to do with the problem of high least common multiples. For example if the animation would be 12 frames and someone submits a totem with 14 frames the thing would have to have 112 frames in the end to sync up properly. Pain in the ass. Hence power of 2, since that will always only be the number of frames of the longest animation.
There are no ugly colours, only ugly combinations of colours.

Offline moket

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Re: Totem Pole!

Reply #89 on: October 25, 2012, 12:07:00 pm
switching side  ::)

Offline Grimsane

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Re: Totem Pole!

Reply #90 on: October 26, 2012, 02:38:26 pm
found a few moments to do another, figured I'd do a double



and an animation that's intended to be 100ms, my birds in the other one look crazy fast, would it be trouble requesting frame doubling on my first totem? not that important, hyperactive birds probably have more character anyway :lol:

Offline Crow

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Re: Totem Pole!

Reply #91 on: October 26, 2012, 09:08:13 pm
12 is not a power of two. You should adjust your number of frames according to the rules, Mr. Moderator :P
Discord: Ennea#9999

Offline PixelPiledriver

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Re: Totem Pole!

Reply #92 on: October 27, 2012, 12:48:31 am
You tell em Crow!  :hehe:
yah, that's why it didnt make the latest update.
I notified Grim by pm earlier.

I'm really happy with how many people are participating!
Less than 2 weeks left!
« Last Edit: October 27, 2012, 01:24:49 am by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline ui

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Re: Totem Pole!

Reply #93 on: October 27, 2012, 01:19:11 am
i'm in! :)

Offline Charlieton

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Re: Totem Pole!

Reply #94 on: October 27, 2012, 01:48:45 am
Have a pet dinosaur! ;)



Oh, man. My other totem is so far down now! What an incredible turnout. Good job, everyone!

edit: fixed some banding and did some other minor tweaks. Totem is now re-uploaded.
« Last Edit: October 27, 2012, 07:47:26 pm by Charlieton »
Det skulle vara lätt för mig att säga att jag inte gillar dig, men det gör jag; tror jag

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Re: Totem Pole!

Reply #95 on: October 27, 2012, 07:43:23 am
oh yeah crap, sorry guys I wasn't paying close enough attention :blind: fortunately in this case easily fixed.

Offline Chrrr

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Re: Totem Pole!

Reply #96 on: October 27, 2012, 10:37:13 am
Sounds weird but I went for Rune as his nose is bigger. :)

« Last Edit: October 27, 2012, 12:22:35 pm by HALFHEART »

Offline Ninjus

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Re: Totem Pole!

Reply #97 on: October 27, 2012, 08:58:23 pm
Blune for the Wlone

Offline Ihavepig

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Re: Totem Pole!

Reply #98 on: October 28, 2012, 10:27:02 pm
RUNE !!

Offline cirpons

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Re: Totem Pole!

Reply #99 on: October 29, 2012, 09:26:40 am
*looks at grimsanes double-totem*
Challenge accepted!

(Could this please be on one level with grimsanes?)

Offline Sollers

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Re: Totem Pole!

Reply #100 on: October 30, 2012, 11:50:04 am
My first posted pixel art on this forum :D

For Rune:


Romance beats looks any day!

Offline spunos

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Re: Totem Pole!

Reply #101 on: November 02, 2012, 08:38:53 pm
Wow, I can't believe my old account still works. Hello Pixelation! How are you all doing? :D

Offline Final Ninja

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Re: Totem Pole!

Reply #102 on: November 03, 2012, 01:58:56 pm


Took me a lot longer than I wanted it to, but I guess it turned out okay in the end. I couldn't cut it off at 32 frames, so I ended up having to go to 64.

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Re: Totem Pole!

Reply #103 on: November 03, 2012, 04:13:13 pm
Here's mine! For Blune!  ;D

« Last Edit: November 03, 2012, 04:32:34 pm by Zizka »

Offline Charlieton

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Re: Totem Pole!

Reply #104 on: November 03, 2012, 07:31:13 pm
I'm tired of working on this. Mistakes be damned, this will have to do!



Probably my last totem for this, unless I suddenly come up with something tomorrow.

Anyway, it's been great! Thanks for the fun activity! ;D
Det skulle vara lätt för mig att säga att jag inte gillar dig, men det gör jag; tror jag

Offline PixelPiledriver

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Re: Totem Pole!

Reply #105 on: November 04, 2012, 08:26:12 pm
Today is the last day for totem submissions!
 :D
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Facet

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Re: Totem Pole!

Reply #106 on: November 04, 2012, 09:46:53 pm
Argh, I've been away for a bit, only time to quickly polish up my previous a bit



Anyway, sweet challenge & some bitchin' eclectic entries :y:

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Re: Totem Pole!

Reply #107 on: November 05, 2012, 01:30:12 pm
is something like this allowed?



ed:
just on the possibility it's valid I worked on it a bit, and if it's up the top of the totem having this


or if not at the top of the totem this alt


and if no one objects this for the top of the red totem?
« Last Edit: November 05, 2012, 02:44:08 pm by Grimsane »

Offline Zizka

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Re: Totem Pole!

Reply #108 on: November 05, 2012, 02:53:58 pm
@Grimsane: I think it's great creative idea! I hope it's allowed.

Thanks for the activity, PixelPileDriver, it was really fun. Looking forward to the ending!

Z.

Offline PixelPiledriver

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Re: Totem Pole!

Reply #109 on: November 07, 2012, 02:40:16 am
Yo,
I'm crazy busy with work this week.  :blind:
I won't have time to wrap up the activity until this weekend.
So anyone that still wants to submit totems may do so.

Quote
is something like this allowed?
Being creative is always allowed!
« Last Edit: November 07, 2012, 05:23:03 am by PixelPiledriver »
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline spunos

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Re: Totem Pole!

Reply #110 on: November 07, 2012, 01:59:07 pm
So anyone that still wants to submit totems may do so.

Don't mind if I do ;D



(I realized a wee bit too late that this one is an odd number of pixels wide. Sorry!)

Offline Azuyre

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Re: Totem Pole!

Reply #111 on: November 08, 2012, 09:37:52 pm
Here's a submission for Blune:

Offline ptoing

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Re: Totem Pole!

Reply #112 on: November 08, 2012, 10:20:23 pm
Just did an update (before Azuyre) and funny enough on the cut off date it was a draw.
There are no ugly colours, only ugly combinations of colours.

Offline Britton0014

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Re: Totem Pole!

Reply #113 on: November 09, 2012, 12:10:16 am
Here's a thing for Blune if it's not too late!

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Re: Totem Pole!

Reply #114 on: November 09, 2012, 02:12:51 pm
Had too many work projects going on, so was sad to miss adding to this. But GREAT to see another news box in the corner of these forums showcasing activities. Nice turnout too! Thanks for piledriving some activity and participation into these naked boards <3

 :D

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Re: Totem Pole!

Reply #115 on: November 09, 2012, 05:11:46 pm
Is there another activity coming up after that?

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Re: Totem Pole!

Reply #116 on: November 11, 2012, 05:28:35 pm
Most likely s.s. 2012 will be the next activity, unless Pixelation forgot this year :/
<Xion> I can't see it why can't I see it

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Re: Totem Pole!

Reply #117 on: November 19, 2012, 01:42:15 pm
I'm really looking forward the ending. I keep dropping by to see it!  :D :'(

I've shown the stuff here on a French forum and they thought it looked really awesome.

Offline PixelPiledriver

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Re: Totem Pole!

Reply #118 on: November 20, 2012, 09:28:43 pm
Quote
Is there another activity coming up after that?
Yes, there are several more designed.
But they will show up later.

Quote
'm really looking forward the ending. I keep dropping by to see it!
:'( sorry!
I have an incredible amount of work to do right now.
It just happens to be bad timing with my schedule.
Unexpected!
For now forget about totems and have fun with Secret Santa!

Thanks to everyone that participated!
 :y: :)

And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Applzor

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Re: Totem Pole!

Reply #119 on: January 11, 2013, 09:25:47 am


For team Red, just wanted the practice
« Last Edit: January 11, 2013, 11:47:41 pm by Applzor »

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Re: Totem Pole!

Reply #120 on: January 11, 2013, 10:01:12 pm
Applzor, you seem to have posted a link to the thread instead of an image?
« Last Edit: January 11, 2013, 10:03:04 pm by Facet »

Offline Applzor

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Re: Totem Pole!

Reply #121 on: January 11, 2013, 11:48:03 pm
wow. not sure how I managed that

Offline Facet

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Re: Totem Pole!

Reply #122 on: January 12, 2013, 12:11:27 am
No biggie.

Looks like it's not gonna fit on the red pole now, but I could put it on Blu if you want to defect :P

Offline Zizka

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Re: Totem Pole!

Reply #123 on: January 25, 2013, 10:23:54 pm
Types: way of the pixel.

Presses ENTER.

Checks the totem pole thread...

*holds breath, anxiously looking forward to the ending*

Weeps softly in the darkness, once again heart broken.

Offline Steneslore

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Re: Totem Pole!

Reply #124 on: February 01, 2013, 04:52:41 pm
For Rune!! My first effort into pixel art.

Offline Ymedron

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Re: Totem Pole!

Reply #125 on: May 10, 2013, 10:33:03 am
Sadface, the main topic image has died and this activity forgotten. :C
It'd be nice if the image was restored, at least.
Also my art tumblr: ymedronart.tumblr.com

Offline Mathias

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Re: Totem Pole!

Reply #126 on: May 14, 2013, 01:36:25 am
Well, it's ok, the surprise for the winner at the end was just an autographed copy of a photo of my face. But I'm all out now anyway. Deal's off.

Offline Ymedron

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Re: Totem Pole!

Reply #127 on: May 14, 2013, 06:01:01 am
I can only imagine the photograph depicting your avatar...
Did you do a beautiful floral autograph on the brain portion that makes it look like you had a stroke and a brainvein died off?
Also my art tumblr: ymedronart.tumblr.com

Offline PixelPiledriver

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Re: Totem Pole!

Reply #128 on: May 14, 2013, 06:13:15 am
This thread is not forgotten.
I am on indefinite leave for health reasons.
And knowing that it is, we seek what it is... ~ Aristotle, Posterior Analytics, Chapter 1

Offline Ymedron

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Re: Totem Pole!

Reply #129 on: May 14, 2013, 07:49:15 am
Alright, sorry. D: I didn't realize it was on your shoulders alone. :c
Hope you get better, then.
*needs a more severe shame emote*
Also my art tumblr: ymedronart.tumblr.com