AuthorTopic: T2 Duel (finished)  (Read 8050 times)

Offline Turbo

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Re: Cyberdyne Systems, Model T-800

Reply #10 on: June 15, 2006, 02:39:39 pm
Nice, thanks for the help.

Animating would be sweet, but i'm not gonna do it just yet. Later maybe.

Offline Turbo

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Re: T2 Duel - The T1000 Arrives

Reply #11 on: June 23, 2006, 03:10:35 pm
Updated in initial post!

Offline Turbo

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Re: T2 Duel (finished)

Reply #12 on: June 25, 2006, 01:39:34 am
Final version updated in first post.

Offline Esker

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Re: T2 Duel (finished)

Reply #13 on: June 26, 2006, 07:53:50 pm
This is nice work, I've enjoyed watching this one progress.

One thing that I reckon would improve this though is moving the characters away from the wall and making them more central on the floor, especially Arny as he looks a little bit weird that close to the wall in that position.

Offline Tremulant

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Re: T2 Duel (finished)

Reply #14 on: June 27, 2006, 02:25:58 am
I love the characters, Turbo. Really amazing stuff. I think I agree with Esker, though, in that they should be pulled down a few pixels and more... perspectivately centralated.

I'd also consider taking out the dithering on the floor (at the bottom of the wall). Dunno why, but it might have something to do with the fact that I don't read it as... anything, really. Like, I read it as shadow, obviously, but the light is directly over head on a flat wall, so there'd be nothing to cast shadows. A nice crisp transition from floor to wall would play better in my mind.

Like I said though, ace work. Love it.

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Re: T2 Duel (finished)

Reply #15 on: June 29, 2006, 07:26:42 pm
Thanks, guys. I'll take these points into account as i rework the picture, they're quite helpful.
On the bottom of the wall thing, it's supposed to be a mix of lack of light and dirt, but as i add one or two colors more it'll look better than the current dithered thing.