Not an animation yet, but check out the tank I'm working on.

Well, not a tank, per se, but a robot with treads. This fella' will act as out moving platform. On top we can add different environmental objects like pillars, barbed wire, or enemies. That's the plan, at least.
It's pretty close to animation time, every relevant piece is layered (the wheels and cogs are actually fully rendered separately under the treads, the treads are several layers for easy animation and texturing, etc).
The hangup I'm having now is rethinking my palette.
On the right I've used the greyscale range I've used on the other robots. It's very soft. On the right is a quickly adjusted fix with deep shadows and highlights. What do you all think? Can this be added with extremes in shadow and reflection and still fit in the 'world'?