Thanks Beetle, I actually was using that already

Been following your autumn thread too its looking really great.
Anyway I started going over the sword animation again and added the new colours (I'm hopeless with colours so just used Grim's suggestion for now???).
I'm going for a swinging attack now which probably fits in better and is more usable in my game.
Next I think it needs a few frames added after the attack to smooth it out.


I wish I could work faster, I get so caught up fiddling back and forward with clusters trying to avoid banding and such but find this difficult to do efficiently.
Any useful tips or links about this would really help me...
Cheers.