Yeah, I know what you're saying 9_6, I was just curious as to which would be more beneficial. I know in Orcs Must Die a lot of the tower defense is a lot slower because you have to travel by foot in order to get to the desired position. In StarCraft 2, your are in an Isometric perspective so you have a larger range and this time you don't have a character to move around.
but Orcs Must Die and StarCraft 2 are two different games, one is more Story driven and the other is extremely competitive. I guess the perspective that would work best for my game would be a 3rd person perspective since it would be a story driven game it will also allow the user to explore the landscapes a bit more as well.