AuthorTopic: 32colour palette [V0.9.5]  (Read 13078 times)

Offline Grimsane

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Re: 32colour palette [V0.9]

Reply #20 on: August 02, 2012, 06:56:29 pm
thanks for the response, interest & feedback guys ;D really appreciate it.

Quote from: Batzy
Will do some tests with these later.
cool looking forward to seeing it.


Quote from: Ashbad
Wasn't a fan of the warm/cool variants, but that vibrant one looks very appealing  :y:
well I was aware not everyone would dig the more naturalistic stylings of the palette, and Carnivac went and confirmed that, and I figured what the heck why not make a vibrant set, haven't noticed too many vibrant palettes around besides retro consoles palettes and colour spaces

Offline Batzy

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Re: 32colour palette [V0.9]

Reply #21 on: August 03, 2012, 12:10:44 am
  :o

oh and thanks to Dusty for pointing out few little things that needed to be fixed.
« Last Edit: August 03, 2012, 12:43:34 am by Batzy »

Offline Grimsane

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Re: 32colour palette [V0.9]

Reply #22 on: August 03, 2012, 07:37:34 am
nice work batzy  ;D might work well with a lighter shadow tone, and the roof connection read really strangely, looks really cool really distinct styling  :y:


did these heh


flesh tones not too bad, (gah looks awful in contrast with the forum backgrounds though *added bordered version, and adjusted dudes jaw looked too straight at 1x, should've just given him an anime chin instead)

Offline Jeremy

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Re: 32colour palette [V0.9]

Reply #23 on: August 03, 2012, 11:35:44 am
I'm liking the vibrant one best so far  :)

Saved to my palettes folder, definitely going to have a play when I have time.
Recolouring ~16 colour works from the PJ HoF can be a good, quicker, exercise too:



« Last Edit: August 04, 2012, 05:51:12 am by Jeremy »

Offline Batzy

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Re: 32colour palette [V0.9]

Reply #24 on: August 03, 2012, 12:53:31 pm
test2



could make a game out of these soon  :lol:

Offline Grimsane

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Re: 32colour palette [V0.9]

Reply #25 on: August 03, 2012, 03:54:21 pm
great Idea Jeremy, @lol at the hidden messages & that cool ghost pirate thingy. where they just pixeled with indexed colour doubles?

done Cure's piece so far as an exploration


and consequently some updates to the Vibrant & Cold palette



will do more soon, also I'll try updating the OP

@Batzy nice work those checkers and lines are messing with my head a lil :P

Offline Mùller

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Re: 32colour palette [V0.9]

Reply #26 on: August 04, 2012, 06:49:25 am
:huh:

i'm also tried use that pallet,just for fun. ::)

i'm found cool. :crazy:


EDIT: it just more a attempt using that palette :-*
:-\
of certain mode that palette for me is weird, must be because i dont have practice these colors. :hehe:


~~
« Last Edit: August 04, 2012, 04:51:19 pm by Mùller »

Offline Grimsane

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Re: 32colour palette [V0.9]

Reply #27 on: August 05, 2012, 10:07:43 am
nice work Mùller that's a really effective use of the palette  ;D

Offline Mr. Fahrenheit

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Re: 32colour palette [V0.9]

Reply #28 on: August 05, 2012, 01:23:39 pm
I like the palette a lot but one problem I see with it is that there is quite a large difference the two brightest yellows (not counting the one that is almost white). I tried to replicate one of the forums smileys to look almost the same but found that there was no color to make it look nearly the same only quite a bit darker and quite a bit lighter. So maybe you could make a new yellow.
Edit: I used the vibrant pallet for this not sure about the other ones though.

Offline Grimsane

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Re: 32colour palette [V0.9.5]

Reply #29 on: August 05, 2012, 03:00:47 pm
good point, yeah it's only V, wish I read that before updating the OP, V update:



and did this


far right is a revision of an old sprite of mine

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* edit of Mùller's piece experimenting with flesh tones on the V palette
« Last Edit: August 05, 2012, 03:26:48 pm by Grimsane »