Critique > Pixel Art

C64 Cyclops

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Ryumaru:
a pic i started about 2 months ago that has lain dormant for about 3 weeks.
really going for an interesting piece, i chose random dithering because the dither rows are much more apparent with double wide pixels
c+c welcome, although this piece isnt the highest thing on my priority list right now :P
enjoy

Helm:
I really can't make sense of what I am looking at.

Xion:
It's a jawless dude with a single, pupilless eye. The shaded part is the pec, and there seems to be a tentacle/spike coming from the neck/shoulder area.
I think it looks pretty sweet so far, but I think the spiked/tentacled part could/should be moved inward some more, for less of a bulge when it comes down to meet the tricep(?).

Helm:
oh! I see it now. I think you should go with ordered dither that fades into random dither. Dithering needs a lot of new aproaches in widepixels.

Godslayer:
It looks similar to your fighter spirte included in your sig in the left hand corner.

- It seems like that large, seemingly meaningless mass of flesh on his shoulder with the spike would really restrict the movement of his arm verticaly.

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