AuthorTopic: Instrume Studios looking for Artist!  (Read 3357 times)

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Instrume Studios looking for Artist!

on: March 31, 2012, 07:14:42 pm
Instrume Studios is seeking an artist/animator for an upcoming 2D RPG.

Employer is open to suggestions and advice over the course of game development and art implementation, prospective artists must be enthusiastic about their work and the work that it is going towards

Title- Chief Artist

The artist needs to be able to create the following
     (I) Weapon sprites and associated animations
     (II) Character and NPC sprites and associated animations
     (III) Block and furniture sprites and the small amount of associated animations
     (IV) Mounts, vehicles, mechas etc. sprites and associated animations
     (V) Menus, titles, screens (inventory, skills, level up menu, etc.) and associated animations
     (VI) Backgrounds and associated animations (parallax is a probablility for later development)

The game is coded in C# and XNA and will be submitted to Valve following the finishing of artwork and development.

The game is currently in a closed alpha state with placeholder art and animations being used, more details about the game will be given after the artist contacts and contractual agreements are negotiated

Applicants should email one of the developers at a following email address

     (I) - Lead Programmer
     (II) - Creative designer and secondary programmer, storyline

Applicants without prior work in art and animations need not apply

Artist will be paid in profit split and thus should be a permanent or semi-permanent artist, they will recieve a negotiated amount of money earned by the game through Valve.
« Last Edit: March 31, 2012, 11:34:14 pm by GM »