AuthorTopic: [FILLED][Paid] Sprites, items, tiles for HTML5 fantasy game  (Read 4678 times)

Offline matt3o

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The project is an HTML5 game (meaning that it will be playable inside the web browser) but it will also be converted to mobile devices and tablets. The game logic is pretty original and I can't go deeper in details here on the forum. I'm looking for a person with a strong and personal style.

This will be a fantasy game, the characters and the tiles are from side view like a platform game (but this is not a
platform). I need all the sprites for the main characters (~10) and lots of monsters (even though many are just color or equipment variations), items and tiles for the environments all of them being "indoor" (ie: there won't be forest or mountains but just dungeons, caves, castle rooms, and so on). The animations for each character are very limited, just "walking", "fighting" and very few others (*no* jump, duck, climb, ...).

The human/fighter should be 60px height at 1:1 scale. The game will need 3 zoom levels. The game will be mostly played at zoom x2, but it will be just a scaled version of the 1:1 version (so the fighter will be 120px height with a pixel unit of 2x2). This way with 1 sprite I can handle all the zoom levels I need. I also need a 0.5 scale that of course will loose a lot of details, but it's not a big issue as this zoom level is just a "panorama view" needed to move around in the game map. Here http://cubiq.org/dropbox/sprite-size.png you can see what I mean (the game won't be star trek based of course). Hope all of this makes sense.

I'm not looking for a cuddly-tiny-weeny-puffy-funny style, but I encourage smart humor. I like the very low details graphics of Sword and Sorcery http://www.swordandsworcery.com/ or like http://kotaku.com/5893806/here-have-some-kickass-kotaku-wallpaper/gallery/1 or the Star Trek screen I've posted above (sorry for the lameness, it's done by me with very little pixel art skills). But this is just a general indication, I want you to express your own style.

I'm in the initial dev phase and I need to budget the graphics so I'd like to receive your quotes and portfolios. I don't have a fixed budget but open to invest the $15/h to $50/h suggested in the forum rules.

The very first step might be to make a few animation drafts so I can test the game engine and we can tune up the overall look and feel. I'm willing to pay this phase in advance, the other assets will be paid in small steps as soon as they are ready.

Thanks
« Last Edit: April 11, 2012, 06:37:39 am by matt3o »

Offline Helm

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Re: [Paid] Sprites, items, tiles for HTML5 fantasy game

Reply #1 on: April 04, 2012, 12:00:07 pm
Hi. Is this filled? Sounds like a fun project. Aside from Skype, do you use any other e-mail or messengers, as I am not partial to it? Send me a PM if you'd rather not disclose.

Offline matt3o

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Re: [Paid] Sprites, items, tiles for HTML5 fantasy game

Reply #2 on: April 04, 2012, 04:20:15 pm
Hi. Is this filled? Sounds like a fun project. Aside from Skype, do you use any other e-mail or messengers, as I am not partial to it? Send me a PM if you'd rather not disclose.

I'm still evaluating the candidates. Sent you a PM. You can contact me at matteo at cubiq dot org (you can find it on my site http://cubiq.org).