AuthorTopic: [WIP] Werewolf  (Read 29317 times)

Offline 9_6

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Re: [WIP] Werewolf

Reply #30 on: February 07, 2012, 11:43:41 am
I don't know what the big deal about the pants is apart from readability issues.
It's hulk-pants.
The transformation doesn't seem to make his hips grow much so it would be pretty hard to completely lose pants in the progress and if you now wish to nibble on peoples toes, I'm not sure removing your pants would be very high on your priority list.

I'd just make them more torn apart cause they look a bit much like cleanly cut-off shorts right now which I guess they weren't before.
Does scaling an image blur it?
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Offline Delicious

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Re: [WIP] Werewolf

Reply #31 on: February 09, 2012, 12:41:57 am

Alright, I will work with his pants a bit (lot) more! Thanks for the suggestions. :)
(Looks a lot better on the grey background, but I thought I might as well make it transparent to see how it appears on the white.)

Offline jams0988

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Re: [WIP] Werewolf

Reply #32 on: February 09, 2012, 05:18:22 am
Somehow, the open shorts button looks way more wrong to me than him being simply naked. It makes it seem like the picture is going places now. XD
Looks more realistic though, I think, kind of.

Offline Phlakes

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Re: [WIP] Werewolf

Reply #33 on: February 09, 2012, 05:21:02 am
...You just gave that smirk a whole new meaning. And the blood too, I guess.

*ahem* Anyway, I think the belted pants work well enough, the thighs and waist aren't too much larger than they would've been in human form so it would makes sense to stay fastened, and like jams said, it prevents certain... implications.

Offline Delicious

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Re: [WIP] Werewolf

Reply #34 on: February 10, 2012, 04:38:39 am
Thanks for the help! Got some criticism from Spriters-Resource forum as well.

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Re: [WIP] Werewolf

Reply #35 on: February 20, 2012, 07:54:17 am


I made a little compositional edit with blood-addons and stuff! I hope it helps

Offline Delicious

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Re: [WIP] Werewolf

Reply #36 on: October 14, 2012, 05:44:28 pm
Thanks, sorry for the long break. Been working on it a ton more.

Offline Seiseki

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Re: [WIP] Werewolf

Reply #37 on: October 14, 2012, 06:35:11 pm
Wow, awesome work!
I was curious how it would look with more color contrast to make the werewolf pop out more.
Colors isn't my strong suit though, so I thought I'd practice a bit :)



Also, I liked the blood in the previous version better, the current one looks too fiery.

Offline pistachio

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Re: [WIP] Werewolf

Reply #38 on: October 15, 2012, 09:30:01 am
You took this a lot farther than most of us expected (:y:), but you can take it even further. For one humble suggestion, he should probably be hunched over more, like this:



This means a stronger line of action, and a more dynamic, werewolf-like pose. You can have the werewolf standing straight up but the back muscles/hunch should be somehow evident. Few other points:

Parts of the limbs seem a bit straight angled and tube-like at the moment, hopefully that will be avoided in the final version.

Rimlights around thicker fur would be brighter/larger than areas with thin fur, this is abstracted around the head and left shoulder. You can find some refs of that situation online as well.

The rotation of the head looked a bit odd, the snout should be lengthened and the fangs should be larger if you're going for a straight-up wolf face. Amalgamations between wolf/human exist as well (American Werewolf in London comes to mind).

More than a few liberties were taken so I will be going in-depth on things soon (I.E. texturing, lighting, background detailing), sorry if it was brief.
« Last Edit: October 15, 2012, 09:33:15 am by pistachio »

Offline Red_Mist

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Re: [WIP] Werewolf

Reply #39 on: October 15, 2012, 09:31:01 pm
I know one liners are normally forbidden, but.

Pistachio, thats friggen awesome!

Great improvement on the original also Seiseki.
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