AuthorTopic: [WIP] Mountain top  (Read 3208 times)

Offline Iancu

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[WIP] Mountain top

on: May 03, 2013, 06:14:16 pm
Hello,

I am starting out in the pixel - art department. My objective is to draw some nice art for my games. This particular one is supposed to be a mountain top but up till now I only have a sky with a bit of dithering and some clouds (I am trying to create everything using tiles).

I am not particularly happy with the dithering. Is there anything I could improve at it to make it look better?



Thanks in advance,
Iancu
« Last Edit: May 04, 2013, 01:21:49 pm by Iancu »

Offline Nmb910

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Re: [WIP] Mountain top

Reply #1 on: May 03, 2013, 06:31:37 pm
You might want to try interlaced dithering.

Offline Iancu

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Re: [WIP] Mountain top

Reply #2 on: May 04, 2013, 01:26:07 pm
Thank you for your suggestion Nmb910. Unfortunately I didn't quite understand how interlaced dithering works and from what I saw in the example given there about 6 colors used, whereas I only have two at once. But I did expand the dithering a bit and I like how it looks now a bit better. Will get back as I advance: